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Razzak

Razzak

Level 15

Golem Crafter

Golem Crafter

All Iron Golems, Steel Golems and Magnetic Golems in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

  • 6
  • 5
  • 7
  • 6
  • 4
  • 0
  • 60
140

140 Master Gremlins

140

140 Master Gremlins

75

75 Steel Golems

75

75 Magnetic Golems

6

6 Storm Titans

9

9 Archmages

Jhora

Jhora

Level 15

Windspeaker

Windspeaker

Hero's turns come faster in combat depending on hero level.

  • 4
  • 9
  • 7
  • 10
  • 0
  • 0
  • 100
150

150 Gremlin Saboteurs

115

115 Elemental Gargoyles

90

90 Magnetic Golems

63

63 Battle Mages

29

29 Djinn Viziers

11

11 Rakshasa Kshatras

Galib

Galib

Level 15

Spell Twister

Spell Twister

The Spell Twister ability increases the chance that redirected enemy spells land on one of the enemy units instead of going in a random direction.

  • 2
  • 3
  • 12
  • 16
  • 0
  • 1
  • 160
30

30 Archmages

30

30 Archmages

10

10 Rakshasa Rajas

3

3 Titans

45

45 Obsidian Gargoyles

5

5 Storm Titans

Irina

Irina

Level 15

Griffin Trainer

Griffin Trainer

All Griffins, Imperial Griffins and Battle Griffins in hero's army gain +1 to their Attack and Defense for every two levels of the hero, starting on first level. Griffins get Battle Dive Ability.

  • 7
  • 13
  • 4
  • 5
  • 2
  • 3
  • 50
40

40 Imperial Griffins

40

40 Battle Griffins

19

19 Inquisitors

80

80 Squires

240

240 Conscripts

150

150 Archers

2

2 Angels

Vittorio

Vittorio

Level 15

Siege Engineer

Siege Engineer

Ballista receive +1 to their Attack for every level of the hero. Catapult's chance to hit the wall is increased by 2% for every hero level.

  • 6
  • 10
  • 3
  • 6
  • 0
  • 0
  • 60
12

12 Champions

125

125 Crossbowmen

10

10 Inquisitors

40

40 Battle Griffins

70

70 Vindicators

100

100 Marksmen

140

140 Brutes

Klaus

Klaus

Level 15

Cavalry Commander

Cavalry Commander

Cavaliers, Paladins and Champions in hero's army get additional jousting bonus as hero gains new levels. Hero's "Retaliation Strike" ability is more powerful.

  • 8
  • 11
  • 2
  • 3
  • 5
  • 2
  • 30
4

4 Archangels

12

12 Paladins

7

7 Inquisitors

70

70 Squires

3

3 Seraphs

85

85 Marksmen

7

7 Zealots

Eruina

Eruina

Level 15

Coven Mistress

Coven Mistress

Shadow Witches, Shadow Matriarchs and Shadow Mistresses have a chance to make a free additional shot at the hero's current target. Chance increases depending on hero level.

  • 9
  • 4
  • 10
  • 4
  • 2
  • 0
  • 40
14

14 Grim Raiders

90

90 Blood Furies

8

8 Shadow Witches

11

11 Shadow Matriarches

8

8 Shadow Witches

80

80 Blood Sisters

14

14 Brisk Raiders

Sinitar

Sinitar

Level 15

Catalyst

Catalyst

Empowered spells mana cost is reduced by 5% and + additional 1% per hero level.

  • 7
  • 5
  • 13
  • 7
  • 0
  • 4
  • 70
70

70 Stalkers

50

50 Minotaur Guards

30

30 Minotaur Taskmasters

15

15 Deep Hydras

10

10 Shadow Mistresses

5

5 Red Dragons

Lethos

Lethos

Level 15

Poison Master

Poison Master

Enemy units may enter the combat already poisoned, chances depend on hero level.

  • 8
  • 5
  • 11
  • 4
  • -1
  • 0
  • 60
14

14 Deep Hydras

14

14 Foul Hydras

18

18 Shadow Mistresses

5

5 Black Dragons

79

79 Assassins

81

81 Stalkers

71

71 Stalkers

Marbas

Marbas

Level 15

Spellbreaker

Spellbreaker

All creatures in hero's army gain 5% Magic Resistance and + 1% per hero level.

  • 11
  • 6
  • 11
  • 9
  • 0
  • 0
  • 90
70

70 Horned Overseers

75

75 Familiars

4

4 Arch Devils

10

10 Pit Lords

50

50 Succubus Mistresses

5

5 Arch Demons

80

80 Cerberi

Deleb

Deleb

Level 15

Iron Maiden

Iron Maiden

Ballista's shots under hero's command achieves fireball effect. Spell power of this fireball increases by +1 for every five hero's level.

  • 13
  • 2
  • 4
  • 5
  • 0
  • 0
  • 50
70

70 Horned Grunts

120

120 Familiars

6

6 Arch Devils

7

7 Pit Spawns

20

20 Succubus Mistresses

15

15 Nightmares

54

54 Firehounds

Nymus

Nymus

Level 15

Gate Keeper

Gate Keeper

The number of creatures called through the Gating increases by 1% per hero level.

  • 11
  • 5
  • 3
  • 6
  • 2
  • 3
  • 60
80

80 Vermins

4

4 Arch Devils

10

10 Pit Lords

24

24 Succubus Mistresses

22

22 Hell Stallions

60

60 Cerberi

50

50 Horned Overseers

Orson

Orson

Level 15

Zombie Lord

Zombie Lord

All Zombies, Plague Zombies and Rot Zombies in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

  • 8
  • 6
  • 10
  • 4
  • 0
  • 2
  • 40
100

100 Rot Zombies

25

25 Lich Masters

300

300 Skeleton Warriors

15

15 Wraiths

70

70 Poltergeists

3

3 Ghost Dragons

Raven

Raven

Level 15

Souldrinker

Souldrinker

The Curse of Weakness spell not only lowers creature's damage, but also reduces creature's Defense by -1 for every three levels of the hero, starting on first level.

  • 4
  • 5
  • 10
  • 10
  • 0
  • 0
  • 150
19

19 Archliches

8

8 Spectral Dragons

170

170 Skeleton Warriors

50

50 Vampire Princes

30

30 Spectres

30

30 Poltergeists

17

17 Lich Masters

Deirdre

Deirdre

Level 15

Banshee

Banshee

The effect of Banshee Howl ability increases as hero gains new levels.

  • 5
  • 7
  • 5
  • 6
  • 0
  • 0
  • 60
12

12 Banshees

12

12 Ghost Dragons

9

9 Wraiths

170

170 Skeleton Archers

56

56 Vampire Lords

85

85 Rot Zombies

Ebba

Ebba

Level 15

Rider

Rider

All Bear Riders, Blackbear Riders and Whitebear Riders in hero's army gain +1 to their Attack and Defense for every two levels of the hero, starting on first level.

  • 12
  • 7
  • 7
  • 4
  • 3
  • 0
  • 40
20

20 Battleragers

60

60 Skirmishers

50

50 Whitebear Riders

50

50 Blackbear Riders

40

40 Berserkers

6

6 Magma Dragons

Helmar

Helmar

Level 15

Sacred Hammer

Sacred Hammer

Each time the hero casts a light magic spell on a friendly creature, there is a chance that the ‘Righteous Might' spell will be cast freely upon the affected unit.

  • 11
  • 12
  • 10
  • 9
  • 0
  • 0
  • 90
3

3 Lava Dragons

100

100 Mountain Guards

40

40 Harpooners

15

15 Rune Patriarches

10

10 Flame Lords

100

100 Shieldguards

17

17 Rune Keepers

Karli

Karli

Level 15

Sharp Blade

Sharp Blade

All Spearwielders, Skirmishers and Harpooners in hero's army gain +1 to their Attack and Defense for every two levels of the hero, starting on first level.

  • 10
  • 11
  • 6
  • 5
  • 0
  • 1
  • 50
4

4 Magma Dragons

100

100 Shieldguards

90

90 Skirmishers

10

10 Thunder Thanes

80

80 Harpooners

25

25 Whitebear Riders

15

15 Rune Patriarches

Garuna

Garuna

Level 15

Blood Drinker

Blood Drinker

Each killed enemy troop (summoned troops considered, too) increase the Attack of all the creatures in his army by +1 for each 6 levels of the hero.

  • 11
  • 8
  • 2
  • 3
  • 3
  • 5
  • 30
110

110 Goblin Witch-Doctors

42

42 Centaur Marauders

51

51 Maulers

31

31 Earth Daughters

22

22 Chieftains

27

27 Executioners

4

4 Executioners

Haggash

Haggash

Level 15

Centaur Commander

Centaur Commander

Centaurs, Centaur Nomads and Centaur Marauders in hero's army gain +1 to their Attack and Defense for every two levels of the hero, starting on first level. Moreover they get +1% to their starting initiative for every level of the hero.

  • 11
  • 6
  • 1
  • 4
  • 1
  • 0
  • 40
50

50 Centaur Nomads

60

60 Centaur Marauders

110

110 Goblin Trappers

55

55 Warmongers

21

21 Earth Daughters

30

30 Chieftains

5

5 Chieftains

Shak'Karukat

Shak'Karukat

Level 15

Wyvern Tamer

Wyvern Tamer

Wyverns, Foul Wyverns and Paokais in hero's army gain +1 +2 to their Hit Points for every two level of the hero, starting on first level.

  • 12
  • 13
  • 9
  • 3
  • 1
  • 0
  • 30
200

200 Goblin Trappers

200

200 Goblin Witch-Doctors

50

50 Maulers

22

22 Sky Daughters

13

13 Paokais

12

12 Foul Wyverns

3

3 Foul Wyverns

Ossir

Ossir

Level 15

Master of the Hunt

Master of the Hunt

All Hunters, Master Hunters and Arcane Archers in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

  • 9
  • 10
  • 4
  • 4
  • 1
  • 5
  • 40
12

12 Ancient Treants

90

90 Dryads

33

33 Master Hunters

27

27 Silver Unicorns

31

31 High Druids

33

33 Arcane Archers

Dirael

Dirael

Level 15

Swarm Queen

Swarm Queen

Wasp Swarm spell is more effective depending on hero level.

  • 3
  • 8
  • 8
  • 6
  • 0
  • 3
  • 60
230

230 Sprites

20

20 Wind Dancers

40

40 Arcane Archers

14

14 Druid Elders

20

20 Silver Unicorns

22

22 High Druids

5

5 Emerald Dragons

Anwen

Anwen

Level 15

Sword of Sylanna

Sword of Sylanna

All Sylvan creatures under hero's command inflict +2% more damage to favoured enemy for every hero's level

  • 10
  • 8
  • 2
  • 4
  • 0
  • 1
  • 40
90

90 Dryads

70

70 War Dancers

70

70 Wind Dancers

10

10 Druid Elders

17

17 Pristine Unicorns

10

10 Savage Treants

4

4 Crystal Dragons

This information comes from the Heroes V release version (v3.0).

Thanks to sfidanza for the work on this page.
Thanks to ThE_HyDrA for creating and looking after the Heroes 5 section of Age of Heroes!

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