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Shak'Karukat (Level 15)Shak'Karukat
While Orc children as a rule are encouraged to be brave and savage, Shak'Karukat was an extreme. Largely uncontrollable starting from his teen years, his tribe feared that he would have to be exiled. It was a chance meeting with a vendor of Wyverns that saved him. Amazed by the power and cruelty of the beasts, he turned his energies into mastering them and making them even stronger. Whether it is affection or fear that drives them the Orcs cannot say, but his Wyverns are sturdier and seem to live longer in battle than others.
» Specialty» Attributes
Wyvern Tamer
Wyvern Tamer
Wyverns, Foul Wyverns and Paokais in hero's army gain +1 +2 to their Hit Points for every two level of the hero, starting on first level.
  • 12
  • 13
  • 9
  • 3
  • 1
  • 0
  • 30
» Skills
Might over Magic

Might over Magic

Decreases enemy Spell power in combat in proportion with the Barbarian Spell power.

Advanced Blood Rage

Advanced Blood Rage

Unique Barbarian skill. Allows Stronghold creatures in hero's army to achieve a second level of rage while fighting. The resulting Blood Rage grants them appropriate combat bonuses.

Advanced Blood Rage
Last Stand

Last Stand

All troops under hero's control are blessed with amazing vitality. If enemy creatures attack the hero's troops and kill them all, the last of the troops will survive the attack with 1 hit point.

Vitality

Vitality

Increases hit points of all your creatures by 2 (Particularly effective for large armies)

Evasion

Evasion

Decreases damage dealt to your creatures by ranged attacks by 20%.

Expert Defense

Expert Defense

Decreases damage dealt to your creatures in melee combat by 30%.

Expert Defense
Plague Tent

Plague Tent

The hero's First Aid Tent receives an ability to damage enemy creatures.

First Aid

First Aid

Allows manual control of the First Aid Tent. Restores the First Aid Tent after the battle if it was destroyed

Advanced War Machines

Advanced War Machines

Makes war machines more effective overall. Increases Attack, defense and Damage of Ballista. Increases Catapult's Damage and grants it a 40% chance to hit. The First Aid Tent receives increased Healing Power. Ammo Cart gains an ability to increase Attack of ranged units in hero's army by 2.

Advanced War Machines
Aura of Swiftness

Aura of Swiftness

Combat movement speed of all units in hero army is increased by +1.

Recruitment

Recruitment

Increases weekly growth of 1st, 2nd and 3rd level creatures by +3, +2 and +1 respectively. Hero must be stationed within the friendly town on the last day of the week for effect to take place.

Advanced Leadership

Advanced Leadership

Increases moral of all creatures in hero's army by 2.

Advanced Leadership
» Creatures

200 Goblin Trappers

200 Goblin Witch-Doctors

50 Maulers

22 Sky Daughters

13 Paokais

12 Foul Wyverns

3 Foul Wyverns

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» Artefacts
Ring of Machine Affinity

Ring of Machine Affinity

Adds +1 to Hero's defense. Grants an additional shot for Ballista and Catapult. First Aid Tent heals twice as many hit points. Ammo Cart increases shooter's attack by +4.

Dragon Teeth Necklace

Dragon Teeth Necklace

Adds +3 to hero's Spellpower and increases initiative of all casters in hero's army by 10%

Bearhide Wraps

Bearhide Wraps

Increases hero's Defense by +1, and grants additional 25% Defense from cold-based spells.

Ring of Vitality

Ring of Vitality

Increases maximum hit points of all creatures in hero's army by +2.

Ogre Club

Ogre Club

Increases Attack by +5, but decreases Initiative of all creatures in hero's army by -5%.

Ogre Shield

Ogre Shield

Increases Defense by +5, but decreases Initiative of all creatures in hero's army by -5%.

Tunic of the Carved Flesh

Tunic of the Carved Flesh

Increases hero's Spellpower by +3 but decreases his morale by -1

» Spells
Ralling Cry

Ralling Cry 8

Increases morale of all creatures in army for two three turns depending on the hero's level and gives additional rage points to the Stronghold creatures (Morale bonus does not work on undead, elemental and mechanical units.).

Word of the Chief

Word of the Chief 2

Hero attacks the selected friendly creature (dealing his standard damage). This attack hastens the creature's turn, depending on the hero's level. Moreover, the target creature gets an additional number of rage points. This warcry does not work on undead, elemental and mechanical units.

Battlecry

Battlecry 10

For one turn increases the Attack of all creatures in hero's army (depending on hero's level) and their Speed (by +1). Also gives additional rage points to all Stronghold creatures in the army.

» War Machines
Ballista

Ballista

First Aid Tent

First Aid Tent

Shak'Karukat starts with a Ballista and a First Aid Tent.
This information comes from the Heroes V release version (v3.0).

Thanks to sfidanza for the work on this page.
Thanks to ThE_HyDrA for creating and looking after the Heroes 5 section of Age of Heroes!

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