Open GameMechanics/RPGStats/DefaultStats.xdb and find this:
Actually you need this only:
And here are the lines with numbers:
First line 1 is for the base dark energy (DE). Originally its 200, this is your starting amount, change the 200 and you’ll start with more or less.
Line 2 is for the DE bonus per level of one of your heroes currently its just 1 per level
Line 3 - the DE bonus per 1 Pillar of Bones (150)
Line 4 - DE bonus for Grail Building (150)
Line 5 - every creature in H5 has its own power rating (PR). The DE cost per 1 creature is Creature Power/25. If you rais the number of this line, you’ll need less DE per creature. For example the zombies have PR of 105, the DE cost is 105/25 = 4,2 per 1 zombie.
Line 6 - you don’t realy need it.
After line 7 you have the transformations according to the first one the peasant will turn to skeleton (through your Necromancy skill). If you change it to:
<Item> <Dead>CREATURE_PEASANT</Dead> <Rise>CREATURE_VAMPIRE_LORD</Rise> </Item>
You’ll get Vampire lord for peasants… and that’s all…