These ids are to be used for modding the .xdb files. Ids defined for scripting in the lua engine are slightly different: most HERO_SKILL_XXX are redefined as SKILL_XXX.
Maybe we should rather have the scripting codes here. On the other hand, they are in the Cheating Guide already.
HERO_SKILL_ARCHERY — Archery
HERO_SKILL_FRENZY — Battle Frenzy
HERO_SKILL_CHILLING_STEEL — Cold Steel
HERO_SKILL_CRITICAL_STRIKE — Excruciating Strike
HERO_SKILL_WILDFIRE — Flaming Arrows
HERO_SKILL_FOREST_RAGE — Nature’s Wrath
HERO_SKILL_OFFENSIVE_FORMATION — Offensive Formation
HERO_SKILL_POWER_OF_HASTE — Power of Speed
HERO_SKILL_RETRIBUTION — Retribution
HERO_SKILL_TACTICS — Tactics
HERO_SKILL_SOIL_BURN — Corrupted Soil
HERO_SKILL_PAYBACK — Dark Renewal
HERO_SKILL_PARIAH — Fallen Knight
HERO_SKILL_MASTER_OF_CURSES — Master of Curses
HERO_SKILL_MASTER_OF_MIND — Master of Mind
HERO_SKILL_MASTER_OF_SICKNESS — Master of Pain
HERO_SKILL_SUPRESS_DARK — Seal of Darkness
HERO_SKILL_SHRUG_DARKNESS — Shrug Darkness
HERO_SKILL_WEAKENING_STRIKE — Weakening Strike
HERO_SKILL_CHILLING_BONES — Chilling Bones
HERO_SKILL_DEFENSIVE_FORMATION — Defensive Formation
HERO_SKILL_EVASION — Evasion
HERO_SKILL_DEMONIC_RETALIATION — Hellwrath
HERO_SKILL_LAST_STAND — Last Stand
HERO_SKILL_POWER_OF_STONE — Power of Endurance
HERO_SKILL_PREPARATION — Preparation
HERO_SKILL_PROTECTION — Protection
HERO_SKILL_SEAL_OF_PROTECTION — Resistance
HERO_SKILL_HOLD_GROUND — Stand Your Ground
HERO_SKILL_TOUGHNESS — Vitality
HERO_SKILL_DEADLY_COLD — Cold Death
HERO_SKILL_ANCIENT_SMITHY — Fiery Wrath
HERO_SKILL_SET_AFIRE — Ignite
HERO_SKILL_SUN_FIRE — Mana Burst
HERO_SKILL_MASTER_OF_FIRE — Master of Fire
HERO_SKILL_MASTER_OF_ICE — Master of Ice
HERO_SKILL_MASTER_OF_LIGHTNINGS — Master of Storms
HERO_SKILL_MAGIC_CUSHION — Sap Magic
HERO_SKILL_DEMONIC_FLAME — Searing Fires
HERO_SKILL_SECRETS_OF_DESTRUCTION — Secrets of destruction
HERO_SKILL_MASTER_OF_SECRETS — Arcane Exaltation
HERO_SKILL_EAGLE_EYE — Arcane Intuition
HERO_SKILL_DARK_REVELATION — Dark Revelation
HERO_SKILL_STUDENT_AWARD — Graduate
HERO_SKILL_INTELLIGENCE — Intelligence
HERO_SKILL_CUNNING_OF_THE_WOODS — Know Your Enemy
HERO_SKILL_LORD_OF_UNDEAD — Lord of the Undead
HERO_SKILL_MENTORING — Mentoring
HERO_SKILL_SCHOLAR — Scholar
HERO_SKILL_TAP_RUNES — Tap Runes
HERO_SKILL_ACADEMY_AWARD — Wizard’s Reward
HERO_SKILL_ARTIFICIAL_GLORY — Artificial Glory
HERO_SKILL_FAST_AND_FURIOUS — Aura of Swiftness
HERO_SKILL_FOREST_GUARD_EMBLEM — Battle Commander
HERO_SKILL_DIPLOMACY — Diplomacy
HERO_SKILL_ENCOURAGE — Divine Guidance
HERO_SKILL_EMPATHY — Empathy
HERO_SKILL_ESTATES — Estates
HERO_SKILL_GATING_MASTERY — Gate Master
HERO_SKILL_HERALD_OF_DEATH — Herald Of Death
HERO_SKILL_RECRUITMENT — Recruitment
HERO_SKILL_RUNIC_ATTUNEMENT — Runic Attunement
HERO_SKILL_ETERNAL_LIGHT — Eternal Light
HERO_SKILL_FIRE_PROTECTION — Fire Resistance
HERO_SKILL_GUARDIAN_ANGEL — Guardian Angel
HERO_SKILL_MASTER_OF_ABJURATION — Master of Abjuration
HERO_SKILL_MASTER_OF_BLESSING — Master of Blessings
HERO_SKILL_MASTER_OF_WRATH — Master of Wrath
HERO_SKILL_ELITE_CASTERS — Refined Mana
HERO_SKILL_STORM_WIND — Storm Wind
HERO_SKILL_SUPRESS_LIGHT — Suppress Light
HERO_SKILL_TWILIGHT — Twilight
HERO_SKILL_DEATH_TREAD — Death March
HERO_SKILL_ROAD_HOME — Familiar Ground
HERO_SKILL_MARCH_OF_THE_MACHINES — March of the Golems
HERO_SKILL_NAVIGATION — Navigation
HERO_SKILL_PATHFINDING — Pathfinding
HERO_SKILL_SCOUTING — Scouting
HERO_SKILL_DISGUISE_AND_RECKON — Silent Stalker
HERO_SKILL_SNATCH — Snatch
HERO_SKILL_QUICK_GATING — Swift Gating
HERO_SKILL_QUICKNESS_OF_MIND — Swift Mind
HERO_SKILL_TELEPORT_ASSAULT — Teleport Assault
HERO_SKILL_DEAD_LUCK — Dead Man’s Curse
HERO_SKILL_DWARVEN_LUCK — Dwarven Luck
HERO_SKILL_ELVEN_LUCK — Elven Luck
HERO_SKILL_RESISTANCE — Magic Resistance
HERO_SKILL_FORTUNATE_ADVENTURER — Resourcefulness
HERO_SKILL_LUCKY_STRIKE — Soldier’s Luck
HERO_SKILL_SPOILS_OF_WAR — Spoils of War
HERO_SKILL_CRITICAL_GATING — Swarming Gate
HERO_SKILL_GRAIL_VISION — Tear of Asha Vision
HERO_SKILL_LUCKY_SPELLS — Warlock’s Luck
HERO_SKILL_INSIGHTS — Arcane Brillance
HERO_SKILL_CASTER_CERTIFICATE — Arcane Excellence
HERO_SKILL_ARCANE_TRAINING — Arcane Training
HERO_SKILL_SPELLPROOF_BONES — Boneward
HERO_SKILL_COUNTERSPELL — Counterspell
HERO_SKILL_DISTRACT — Distract
HERO_SKILL_CHAOTIC_SPELLS — Erratic Mana
HERO_SKILL_WISDOM — Magic Insight
HERO_SKILL_MYSTICISM — Mana Regeneration
HERO_SKILL_EXPLODING_CORPSES — Soulfire
HERO_SKILL_UNSUMMON — Banish
HERO_SKILL_ELEMENTAL_BALANCE — Elemental Balance
HERO_SKILL_ELEMENTAL_OVERKILL — Exorcism
HERO_SKILL_FIRE_AFFINITY — Fire Warriors
HERO_SKILL_FOG_VEIL — Fog Veil
HERO_SKILL_HAUNT_MINE — Haunted Mines
HERO_SKILL_MASTER_OF_CREATURES — Master of Conjuration
HERO_SKILL_MASTER_OF_QUAKES — Master of Earthblood
HERO_SKILL_MASTER_OF_ANIMATION — Master of Life
HERO_SKILL_RUNIC_ARMOR — Runic Armour
HERO_SKILL_BALLISTA — Ballista
HERO_SKILL_TRIPLE_CATAPULT — Brimstone Rain
HERO_SKILL_CATAPULT — Catapult
HERO_SKILL_FIRST_AID — First Aid
HERO_SKILL_IMBUE_BALLISTA — Imbue Ballista
HERO_SKILL_LAST_AID — Plague Tent
HERO_SKILL_REMOTE_CONTROL — Remote Control
HERO_SKILL_RUNIC_MACHINES — Runic Machines
HERO_SKILL_SHAKE_GROUND — Tremors
HERO_SKILL_TRIPLE_BALLISTA — Triple Ballista
HERO_SKILL_MELT_ARTIFACT — Consume Artifact
HERO_SKILL_MAGIC_MIRROR — Magic mirror
HERO_SKILL_MAGIC_BOND — Mark of the Wizard
HERO_SKILL_ABSOLUTE_WIZARDY — Arcane Omniscience
HERO_SKILL_SNIPE_DEAD — Deadeye Shot
HERO_SKILL_IMBUE_ARROW — Imbue Arrow
HERO_SKILL_MULTISHOT — Rain of Arrows
HERO_SKILL_ABSOLUTE_LUCK — Nature’s Luck
HERO_SKILL_DARK_RITUAL — Dark Ritual
HERO_SKILL_ELEMENTAL_VISION — Elemental Vision
HERO_SKILL_EMPOWERED_SPELLS — Empowered Spells
HERO_SKILL_ABSOLUTE_CHAINS — Rage of the Elements
HERO_SKILL_CONSUME_CORPSE — Consume Corpse
HERO_SKILL_DEMONIC_FIRE — Hellfire
HERO_SKILL_DEMONIC_STRIKE — Mark of the Damned
HERO_SKILL_ABSOLUTE_GATING — Urgash’s Call
HERO_SKILL_DEATH_SCREAM — Banshee Howl
HERO_SKILL_NO_REST_FOR_THE_WICKED — Eternal Servitude
HERO_SKILL_SPIRIT_LINK — Mark of the Necromancer
HERO_SKILL_ABSOLUTE_FEAR — Howl of Terror
HERO_SKILL_FINE_RUNE — Fine Rune
HERO_SKILL_STRONG_RUNE — Greater Rune
HERO_SKILL_REFRESH_RUNE — Refresh Rune
HERO_SKILL_ABSOLUTE_PROTECTION — Absolute Protection
HERO_SKILL_PRAYER — Benediction
HERO_SKILL_EXPERT_TRAINER — Expert Trainer
HERO_SKILL_HOLY_CHARGE — Retaliation Strike
HERO_SKILL_ABSOLUTE_CHARGE — Unstoppable Charge