This is the list of the creature abilities ID in ToE, to be used for modding the creatures.
Acid Blood: <Item>ABILITY_ACID_BLOOD</Item> Acid Breath: <Item>ABILITY_ACID_BREATH</Item> Agility: <Item>ABILITY_AGILITY</Item> Armoured: <Item>ABILITY_ARMORED</Item> Assault: <Item>ABILITY_BRUTALITY</Item> Aura of Bravery: <Item>ABILITY_AURA_OF_BRAVERY</Item> Aura of Fire Vulnerability: <Item>ABILITY_AURA_OF_FIRE_VULNERABILITY</Item> Aura of Ice Vulnerability: <Item>ABILITY_AURA_OF_ICE_VULNERABILITY</Item> Aura of Ligntning Vulnerability: <Item>ABILITY_AURA_OF_LIGHTNING_VULNERABILITY</Item> Aura of Magic Resistance: <Item>ABILITY_AURA_OF_MAGIC_RESISTANCE</Item> Bash: <Item>ABILITY_BASH</Item> Battle Dive: <Item>ABILITY_BATTLE_DIVE</Item> Battle Frenzy: <Item>ABILITY_BATTLE_FRENZY</Item> Battle Rage: <Item>ABILITY_BATTLE_RAGE</Item> Bear Roar: <Item>ABILITY_BEAR_ROAR</Item> Berserker Rage: <Item>ABILITY_BERSERKER_RAGE</Item> Blade of Slaughter: <Item>ABILITY_AXE_OF_SLAUGHTER</Item> Blinding Attack: <Item>ABILITY_BLINDING_ATTACK</Item> Bravery: <Item>ABILITY_BRAVERY</Item> Call Lightning: <Item>ABILITY_CALL_LIGHTNING</Item> Chain Shot: <Item>ABILITY_CHAIN_SHOT</Item> Champion Charge: <Item>ABILITY_CHAMPION_CHARGE</Item> Child of the Light: <Item>ABILITY_BOND_OF_LIGHT</Item> Cleave: <Item>ABILITY_CLEAVE</Item> Commanding Presence: <Item>ABILITY_PRESENCE_OF_COMMANDER</Item> Cowardice: <Item>ABILITY_COWARDICE</Item> Crippling Wound: <Item>ABILITY_WOUND</Item> Crossfire: <Item>ABILITY_CROSS_ATTACK</Item> Crushing Blow: <Item>ABILITY_CRUSHING_BLOW</Item> Cursing Attack: <Item>ABILITY_CURSING_ATTACK</Item> Dampen Magic: <Item>ABILITY_ELDRITCH_AURA</Item> Dash: <Item>ABILITY_DASH</Item> Deadly Strike: <Item>ABILITY_DEADLY_STRIKE</Item> Death Cloud: <Item>ABILITY_DEATH_CLOUD</Item> Death Stare: <Item>ABILITY_HORROR_OF_THE_DEATH</Item> Death Wail: <Item>ABILITY_DEATH_WAIL</Item> Defensive Stance: <Item>ABILITY_PREPARED_POSITION</Item> Defile Magic: <Item>ABILITY_DEFILE_MAGIC</Item> Demonic: <Item>ABILITY_DEMONIC</Item> Double Attack: <Item>ABILITY_DOUBLE_ATTACK</Item> Elemental: <Item>ABILITY_ELEMENTAL</Item> Elves' Double Shot: <Item>ABILITY_ELVES_DOUBLE_SHOT</Item> Enchanted Armor: <Item>ABILITY_ENCHANTED_OBSIDIAN</Item> Energy Channel: <Item>ABILITY_ENERGY_CHANNEL</Item> Entangling Roots: <Item>ABILITY_ENTANGLING_ROOTS</Item> Enraged: <Item>ABILITY_ENRAGED</Item> Evil Eye: <Item>ABILITY_EVIL_EYE</Item> Explosion: <Item>ABILITY_EXPLOSION</Item> Fear Attack: <Item>ABILITY_FEAR</Item> Festering Aura: <Item>ABILITY_WEAKENING_AURA</Item> Fierce Retaliation: <Item>ABILITY_FIERCE_RETALIATION</Item> Fire Breath: <Item>ABILITY_FIRE_BREATH</Item> Fire Proof 50%: <Item>ABILITY_FIRE_PROOF_50</Item> Fire Shield: <Item>ABILITY_FIRE_SHIELD</Item> Flamestrike: <Item>ABILITY_FLAMESTRIKE</Item> Flamewave: <Item>ABILITY_FLAMEWAVE</Item> Frightful Aura: <Item>ABILITY_FRIGHT_AURA</Item> Giant Slayer: <Item>ABILITY_ANTI_GIANT</Item> Goblin Thrower: <Item>ABILITY_GOBLIN_THROWER</Item> Harm Touch: <Item>ABILITY_HARM_TOUCH</Item> Harpoon Strike: <Item>ABILITY_HARPOON_STRIKE</Item> Hexing Attack: <Item>ABILITY_HEXING_ATTACK</Item> Hold Ground: <Item>ABILITY_HOLD_GROUND</Item> Howl: <Item>ABILITY_HOWL</Item> Immune to Air: <Item>ABILITY_IMMUNITY_TO_AIR</Item> Immune to Blind: <Item>ABILITY_IMMUNITY_TO_BLIND</Item> Immune to Earth: <Item>ABILITY_IMMUNITY_TO_EARTH</Item> Immune to Fire: <Item>ABILITY_IMMUNITY_TO_FIRE</Item> Immune to Frenzy: <Item>ABILITY_IMMUNITY_TO_BERSERK</Item> Immune to Magic: <Item>ABILITY_IMMUNITY_TO_MAGIC</Item> Immune to Mind Control: <Item>ABILITY_IMMUNITY_TO_MIND_CONTROL</Item> Immune to Puppet Master: <Item>ABILITY_IMMUNITY_TO_HYPNOTIZE</Item> Immune to Slow: <Item>ABILITY_IMMUNITY_TO_SLOW</Item> Immune to Water: <Item>ABILITY_IMMUNITY_TO_WATER</Item> Immune to Weakness: <Item>ABILITY_IMMUNITY_TO_CURSE</Item> Incinerate: <Item>ABILITY_INCINERATE</Item> Incorporeal: <Item>ABILITY_INCORPOREAL</Item> Invisibility: <Item>ABILITY_INVISIBILITY</Item> Jousting: <Item>ABILITY_JOUSTING</Item> Large Shield: <Item>ABILITY_LARGE_SHIELD</Item> Lay Hands: <Item>ABILITY_LAY_HANDS</Item> Leap: <Item>ABILITY_LEAP</Item> Life Drain: <Item>ABILITY_LIFE_DRAIN</Item> Lightning Breath: <Item>ABILITY_LIGHTNING_BREATH</Item> Liquid Flame Breath: <Item>ABILITY_LIQUID_FLAME_BREATH</Item> Lizard Bite: <Item>ABILITY_LIZARD_BITE</Item> Magic Attack: <Item>ABILITY_MAGIC_ATTACK</Item> Magic Proof 25%: <Item>ABILITY_MAGIC_PROOF_25</Item> Magic Proof 50%: <Item>ABILITY_MAGIC_PROOF_50</Item> Magic Proof 75%: <Item>ABILITY_MAGIC_PROOF_75</Item> Magma Shield: <Item>ABILITY_MAGMA_SHIELD</Item> Magnetism: <Item>ABILITY_DESTRUCTION_MAGIC_MAGNETISM</Item> Maneuver: <Item>ABILITY_MANEURE</Item> (yes, it says Maneure) Mana Destroyer: <Item>ABILITY_MANA_DESTROYER</Item> Mana Drain: <Item>ABILITY_MANA_DRAIN</Item> Mana Feed: <Item>ABILITY_MANA_FEED</Item> Mana Stealer: <Item>ABILITY_MANA_STEALER</Item> Mark of Fire: <Item>ABILITY_MARK_OF_FIRE</Item> Mechanical: <Item>ABILITY_MECHANICAL</Item> No Melee Penalty: <Item>ABILITY_NO_MELEE_PENALTY</Item> No Range Penalty: <Item>ABILITY_NO_RANGE_PENALTY</Item> No Retaliation: <Item>ABILITY_NO_ENEMY_RETALIATION</Item> Order of the Chief: <Item>ABILITY_ORDER_OF_THE_CHIEF</Item> Pack Hunter: <Item>ABILITY_PACK_HUNTER</Item> Paw Strike: <Item>ABILITY_PAW_STRIKE</Item> Piercing Arrow: <Item>ABILITY_PIERCING_ARROW</Item> Poisonous Attack: <Item>ABILITY_POISONOUS_ATTACK</Item> Power Feed: <Item>ABILITY_POWER_FEED</Item> Precise Shot: <Item>ABILITY_PRECISE_SHOT</Item> Prismatic Breath: <Item>ABILITY_RAINBOW_BREATH</Item> Purge: <Item>ABILITY_PURGER</Item> Rage of the Forest: <Item>ABILITY_RAGE_OF_THE_FOREST</Item> Raging Blood: <Item>ABILITY_DEMON_RAGED</Item> Random Curse: <Item>ABILITY_RANDOM_CASTER</Item> Random Blessing: <Item>ABILITY_RANDOM_CASTER_BLESS</Item> Range Penalty: <Item>ABILITY_RANGE_PENALTY</Item> Ranged Retaliation: <Item>ABILITY_RANGED_RETALIATE</Item> Rebirth: <Item>ABILITY_REBIRTH</Item> Regeneration: <Item>ABILITY_REGENERATION</Item> Repair: <Item>ABILITY_REPAIR</Item> Resurrect Allies: <Item>ABILITY_RESURRECT_ALLIES</Item> Rider Charge: <Item>ABILITY_RIDER_CHARGE</Item> Rush Dive: <Item>ABILITY_PACK_DIVE</Item> Sabotage: <Item>ABILITY_SABOTAGE</Item> Sacrifice Goblin: <Item>ABILITY_SACRIFICE_GOBLIN</Item> Scatter Shot: <Item>ABILITY_SCATTER_SHOT</Item> Scavenger: <Item>ABILITY_SCAVENGER</Item> Searing Aura: <Item>ABILITY_SEARING_AURA</Item> Seduction: <Item>ABILITY_SEDUCE</Item> Set Snares: <Item>ABILITY_SET_SNARES</Item> Shield Allies: <Item>ABILITY_SHIELD_OTHER</Item> Shield Wall: <Item>ABILITY_SHIELD_WALL</Item> Siphon Mana: <Item>ABILITY_SYPHON_MANA</Item> Six-Headed Attack: <Item>ABILITY_SIX_HEADED_ATTACK</Item> Sorrow Strike: <Item>ABILITY_SORROW_STRIKE</Item> Spray Attack: <Item>ABILITY_SPRAY_ATTACK</Item> Stormcaller: <Item>ABILITY_CALL_STORM</Item> Steal Ammunition: <Item>ABILITY_AMMO_STEAL</Item> Strike and Return: <Item>ABILITY_STRIKE_AND_RETURN</Item> Storm Bolt: <Item>ABILITY_STORMBOLT</Item> Storm Strike: <Item>ABILITY_STORMSTRIKE</Item> Summon Pit Lords: <Item>ABILITY_BALOR_SUMMONIG</Item> Swallow Goblin: <Item>ABILITY_SWALLOW_GOBLIN</Item> Swift Attack: <Item>ABILITY_FAST_ATTACK</Item> Symbiosis: <Item>ABILITY_TREEANT_UNION</Item> Take Roots: <Item>ABILITY_TAKE_ROOTS</Item> Taunt: <Item>ABILITY_TAUNT</Item> Taxpayer: <Item>ABILITY_TAXPAYER</Item> Teleport Other: <Item>ABILITY_SUMMON_OTHER</Item> Three-Headed Attack: <Item>ABILITY_THREE_HEADED_ATTACK</Item> Torpor: <Item>ABILITY_SLEEPING_STRIKE</Item> Treachery: <Item>ABILITY_TREACHERY</Item> Undead: <Item>ABILITY_UNDEAD</Item> Unlimited Retaliation: <Item>UNLIMITED_RETALIATION</Item> Venom: <Item>ABILITY_VENOM</Item> Vorpal Sword: <Item>ABILITY_VORPAL_SWORD</Item> War Dance Combo: <Item>ABILITY_WAR_DANCE</Item> Warding Arrows: <Item>ABILITY_WARDING_ARROWS</Item> Weakening Strike: <Item>ABILITY_WEAKENING_STRIKE</Item> Wheeling Attack: <Item>ABILITY_RIDE_BY_ATTACK</Item> Wheel of Fortune: <Item>ABILITY_LUCK_GAMBLER</Item> Whip Strike: <Item>ABILITY_WHIP_STRIKE</Item> Whirlwind: <Item>ABILITY_WHIRLWIND</Item>