Age of Heroes: Might and Magic Heroes 6 Wiki: Haven Creatures

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CLASS CREATURE Attack Defence Magic Defence Hit Points Initiative Movement Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Core 1 Sentinel 2-4 7(16) 1(2) 21 20 5W 7 7 S 75 9 ? Shieldguard, Shielded
Core 1+ Praetorian 3-5 10(21) 2(5) 30 25 4W 7 9 S 110 15 ? Shieldguard, Shielded, Shield Bash
Core 2 Crossbowman 2-4 3(7) 1(2) 22 30 6W 6 6 S 110 7 ? Armor Piercing
Core 2+ Marksman 3-5 4(9) 1(2) 26 35 6W 14 6 S 150 12 ? Armor Piercing, Piercing Bolt
Core 3 Sister 5-7 1(2) 8(18) 17 20 5W 7 10 S 105 7 ? Pacification
Core 3+ Vestal 5-7 2(5) 10(21) 22 25 5W 14 12 S 150 11 ? Heal, Pacification
Elite 1 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 1+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 2 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 2+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 3 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 3+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Champ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Champ+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
AVERAGE: ATT DEF MDEF HITS INIT MOVE LUCK MORAL SIZE COST GROW EXP
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