Age of Heroes: Might and Magic Heroes 6 Wiki: Dungeon Creatures

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ICON CREATURE Attack Defence Magic Defence Hit Points Initiative Movement Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Assassin Assassin
Core 1
5-8 9% 18% 22 40 6 7 6 S 130 7 ? Shadow Cloak, Backstab
Shade Shade
Core 1+
6-9 9% 18% 28 45 6 7 6 S 170 11 ? Shadow Cloak, Backstab, Poisoned Blades
Stalker Stalker
Core 2
4-6 F 7% 14% 21 35 5 6 6 S 105 7 ? Curse of Shadow
Chakram Dancer Chakram Dancer
Core 2+
5-7 F 9% 16% 25 40 5 7 7 S 160 10 ? Curse of Shadow, Whirling Death
Shadow Lurker Shadow Lurker
Core 3
1-3 F 3-6 MD 5% 22% 18 30 4 6 6 S 125 6 ? Spirit Form, Harrowing Vision
Shadow Watcher Shadow Watcher
Core 3+
2-4 F 4-7 MD 7% 22% 22 35 4 7 6 S 180 9 ? Spirit Form, Harrowing Vision, Mind Probe
Minotaur Minotaur
Elite 1
15-19 DEF MDEF 90 35 5 7 12 L COST GROW ? Preemptive Strike, Fighting Spirit
NAME NAME
Elite 1+
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Elite 2
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Elite 2+
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Elite 3
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Elite 3+
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Champion
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
NAME NAME
Champion+
ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
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