Ring of swiftness: +2 Initiative to friendly troops (Minor - Common)
Ring of celerity: +5 Initiative to friendly troops (Major - Common)
Ring of haste: +10 Initiative to friendly troops (Relic - Common)
Elemental ring: +20% Creatures summoned by "Summon elemental" spells (Major - Common)
Ring of conjuring: +1 Magic power, +20 Mana (Minor - Common)
Ring of misfortune: -4 Luck to enemy troops (Major - Set(Trickster))
Ring of the unrepentant: +5 Magic power, Grants the "Teleport" spell (Relic - Set(Great lich))
Skull ring: Grants the "Terror" spell (Relic - Set(Pirate))