Age of Heroes: Might and Magic Heroes 6 Wiki: Inferno Buildings

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Creature Dwellings

House of Madness (core)

Cost: 1000 Gold-s.png , 4 Ore-s.png
Produces: 8 Maniacs per week

UPGRADE: House of Delirium

Cost: 1500 Gold-s.png , 2 Wood-s.png , 4 Ore-s.png , 3 Crystal.png
Produces: 11 Demented/Maniacs per week

Howling Kennels (core)

Cost: 1750 Gold-s.png , 6 Wood-s.png , 2 Ore-s.png
Produces: 5 Hellhounds per week

UPGRADE: Raging Kennels

Cost: 2250 Gold-s.png , 4 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Produces: 8 Cerberi/Hellhounds per week

Hall of Temptations (core)

Cost: 2000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 7 Succubi per week

UPGRADE: Hall of Forbiden Desires

Cost: 2750 Gold-s.png , 2 Wood-s.png , 3 Ore-s.png , 3 Crystal.png
Produces: 11 Lilim/Succubi per week

Spawning Chamber (elite)

Cost: 3000 Gold-s.png , 3 Wood-s.png , 4 Ore-s.png , 3 Crystal.png
Requires: Town Hall
Produces: 4 Breeders per week

UPGRADE: Spawning Hive

Cost: 3500 Gold-s.png , 2 Wood-s.png , 5 Ore-s.png , 4Crystal.png
Produces: 5 Breeder Mothers/Breeders per week

Hall of Torment (elite)

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Produces: 3 Lacerators per week

UPGRADE: Hall of Agony

Cost: 3000 Gold-s.png , 5 Ore-s.png , 6 Crystal.png
Produces: 4 Tormentors/Lacerators per week

Pen of Mayhem (elite)

Cost: 4000 Gold-s.png , 8 Ore-s.png , 3 Crystal.png
Requires: Town Hall
Produces: 3 Juggernauts per week

UPGRADE: Pen of Chaos

Cost: 3000 Gold-s.png , 4 Wood-s.png , 5 Ore-s.png , 4 Crystal.png
Produces: 4 Ravagers/Juggernauts per week

Pit of Bile (champion)

Cost: 10000 Gold-s.png , 13 Wood-s.png , 11 Ore-s.png , 12 Crystal.png
Requires: City Hall
Produces: 1 Pit Fiends per week

UPGRADE: Pit of Hate

Cost: 10000 Gold-s.png , 12 Wood-s.png , 14 Ore-s.png , 13 Crystal.png
Produces: 2 Pit Lords/Pit Fiends per week

Other Buildings

Town Hall

Cost: 2000 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows Rank 2 buildings, +1000 gold per day

UPGRADE: City Hall

Cost: 5000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Allows Rank 3 buildings, +2000 gold per day

UPGRADE: Capitol

Cost: 10000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Function: +4000 gold per day
Restriction: Can only build one Capitol

Basic Fortification

Cost: 2500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Defensive walls around the town, +1 to weekly creature growth

UPGRADE: Advanced Fortification

Cost: 5000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Requires: Town Hall
Function: A moat filled with lava and a keep are added to your town’s defenses. Any creature entering the moat or standing in it is dealt 60 damage (Fire). Creature production is increased by 1.

UPGRADE: Superior Fortification

Cost: 7500 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png
Requires: City Hall
Function: Adds 2 arrow towers, fortifies town`s defenses, +1 to weekly creature growth

Chaos Crucible

Cost: 2500 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: A marketplace for trading and exchanging resources, built on a powerful nexus of Chaos magic that can modify the fees of all transactions, for better or worse... Also produces 500 gold/day.

Hall of Heroes

Cost: 2000 Gold-s.png
Function: Heroes can be hired for a fee

Basic Town Portal

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Function: Your heroes can teleport from this town to any other town you control

UPGRADE: Advanced Town Portal

Cost: 7000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png , 10 Crystal.png
Requires: City Hall
Function: Allows heroes to teleport back to this town. Note: Cost can`t be reduced by Architect II

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