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Revision as of 22:43, 17 March 2013 by
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CLASS
CREATURE
SPECIAL ABILITIES
Core 1
Sentinel
2-4
7(16)
1(2)
21
20
5W
7
7
S
75
9
?
Shieldguard, Shielded
Core 1+
Praetorian
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Core 2
Crossbowman
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Core 2+
Marksman
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Core 3
Sister
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Core 3+
Vestal
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 1
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 1+
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 2
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 2+
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 3
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Elite 3+
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Champ
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
Champ+
NAME
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
S
COST
GROW
?
SPECIAL
AVERAGE:
ATT
DEF
MDEF
HITS
INIT
MOVE
LUCK
MORAL
SIZE
COST
GROW
EXP
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