Age of Heroes: Might and Magic Heroes 6 Wiki: Necropolis Creatures

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(Created page with "{|class="wikitable sortable" !'''CLASS'''!!class="unsortable"|'''CREATURE'''!!Attack!!Defence!!Hit Points!![[Fi...")

Revision as of 03:50, 17 March 2013

CLASS CREATURE Attack Defence Hit Points Initiative Movement Magic Defence Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Core 1 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Core 1+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Core 2 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Core 2+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Core 3 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Core 3+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 1 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 1+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 2 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 2+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 3 NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Elite 3+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Champ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
Champ+ NAME ATT DEF HITS INIT MOVE MDEF LUCK MORAL S COST GROW ? SPECIAL
AVERAGE: ATT DEF HITS INIT MOVE MDEF LUCK MORAL SIZE COST GROW EXP
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