(Added Dungeon creatures) |
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{|class="wikitable sortable" style="text-align: center;" | {|class="wikitable sortable" style="text-align: center;" | ||
− | !class="unsortable"|'''ICON'''!!'''CREATURE'''!!style="width: | + | !class="unsortable"|'''ICON'''!!'''CREATURE'''!!style="width: 60px;"|[[File:Attack.png|Attack]]!!style="width: 50px;"|[[File:Defence.png|Defence]]!!style="width: 50px;"|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class="unsortable"|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class="unsortable"|[[File:Experience.png|Experience]]!!class="unsortable"|'''SPECIAL ABILITIES''' |
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|[[File:Sentinel-s.png|Sentinel]]||data-sort-value="111" align="left"|Sentinel<br><small>HAV: Core 1</small>||data-sort-value="3"|2-4||data-sort-value="7"|7 / 16||data-sort-value="1"|1 / 2||25||20||5 W||7||7||S||75||9||?||align="left"|<abbr title="When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.">Shieldguard</abbr>, <abbr title="Reduces ranged damage dealt to the creature by 25%.">Shielded</abbr> | |[[File:Sentinel-s.png|Sentinel]]||data-sort-value="111" align="left"|Sentinel<br><small>HAV: Core 1</small>||data-sort-value="3"|2-4||data-sort-value="7"|7 / 16||data-sort-value="1"|1 / 2||25||20||5 W||7||7||S||75||9||?||align="left"|<abbr title="When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.">Shieldguard</abbr>, <abbr title="Reduces ranged damage dealt to the creature by 25%.">Shielded</abbr> | ||
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|[[File:Fury-s.png|Fury]]||data-sort-value="532" align="left"|'''Fury'''<br><small>STR: Core 3+</small>||data-sort-value="7"|'''5-9'''||data-sort-value="3"|'''3''' / '''7'''||data-sort-value="6"|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align="left"|<abbr title="The creature returns to its previous position after its attack.">Strike and Return</abbr>, <abbr title="The creature’s attacks cannot be retaliated.">'''No Retaliation'''</abbr> | |[[File:Fury-s.png|Fury]]||data-sort-value="532" align="left"|'''Fury'''<br><small>STR: Core 3+</small>||data-sort-value="7"|'''5-9'''||data-sort-value="3"|'''3''' / '''7'''||data-sort-value="6"|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align="left"|<abbr title="The creature returns to its previous position after its attack.">Strike and Return</abbr>, <abbr title="The creature’s attacks cannot be retaliated.">'''No Retaliation'''</abbr> | ||
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+ | |[[File:Assassin-s.png|Assassin]]||data-sort-value="611" align="left"|Assassin<br><small>DUN: Core 1</small>||data-sort-value="6.5"|5-8||data-sort-value="4"|4 / 9||data-sort-value="8"|8 / 18||22||40||6||7||6||S||130||7||?||align="left"|<abbr title="If the Assassin does not attack for 2 turns, it will become invisible. When the Assassin is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Assassin will attack adjacent enemy creatures automatically.">Shadow Cloak</abbr>, <abbr title="Attacking an enemy creature stack while invisible allows the Assassin to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.">Backstab</abbr> | ||
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+ | |[[File:Shade-s.png|Shade]]||data-sort-value="612" align="left"|'''Shade'''<br><small>DUN: Core 1+</small>||data-sort-value="7.5"|'''6-9'''||data-sort-value="4"|4 / 9||data-sort-value="8"|8 / 18||'''28'''||'''45'''||6||7||6||S||'''170'''||'''11'''||?||align="left"|<abbr title="If the Shade does not attack for 2 turns, it will become invisible. When the Shade is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Shade will attack adjacent enemy creatures automatically.">Shadow Cloak</abbr>, <abbr title="Attacking an enemy creature stack while invisible allows the Shade to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.">Backstab</abbr>, <abbr title="The Shade's soul venom-imbued blades inflict 1 damage-over-time (Darkness) per Shade and reduces any enemy creature stack's Initiative by 5. Lasts 3 turns.">'''Poisoned Blades'''</abbr> | ||
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+ | |[[File:Stalker-s.png|Stalker]]||data-sort-value="621" align="left"|Stalker<br><small>DUN: Core 2</small>||data-sort-value="5"|4-6 F||data-sort-value="3"|3 / 7||data-sort-value="6"|6 / 14||21||35||5||6||6||S||105||7||?||align="left"|<abbr title="The Stalker's attack reduces the enemy's Movement by 1, lasts 3 turns.">Curse of Shadow</abbr> | ||
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+ | |[[File:Chakram_Dancer-s.png|Chakram Dancer]]||data-sort-value="622" align="left"|'''Chakram Dancer'''<br><small>DUN: Core 2+</small>||data-sort-value="6"|'''5-7''' F||data-sort-value="4"|'''4''' / '''9'''||data-sort-value="7"|'''7''' / '''16'''||'''25'''||'''40'''||5||'''7'''||'''7'''||S||'''160'''||'''10'''||?||align="left"|<abbr title="The Chakram Dancer's attack reduces the enemy's Movement by 1, lasts 3 turns.">Curse of Shadow</abbr>, <abbr title="The Chakram Dancer's projectile pierces through allied and enemy creature stacks, hitting multiple targets on its curved trajectory.">'''Whirling Death'''</abbr> | ||
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+ | |[[File:Shadow_Lurker-s.png|Shadow Lurker]]||data-sort-value="631" align="left"|Shadow Lurker<br><small>DUN: Core 3</small>||data-sort-value="4.5"|1-3 F 3-6 MD||data-sort-value="2"|2 / 5||data-sort-value="10.5"|10.5 / 22||18||30||4||6||6||S||125||6||?||align="left"|<abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The Shadow Lurker's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.">Harrowing Vision</abbr> | ||
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+ | |[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value="632" align="left"|'''Shadow Watcher'''<br><small>DUN: Core 3+</small>||data-sort-value="5.5"|'''2-4''' F '''4-7''' MD||data-sort-value="3"|'''3''' / '''7'''||data-sort-value="10.5"|10.5 / 22||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align="left"|<abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.">Harrowing Vision</abbr>, <abbr title="Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.">'''Mind Probe'''</abbr> | ||
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You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8. | You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8. | ||
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+ | Note that Dungeon creatures are only available with Shades of Darkness expansion pack. |
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.