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|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value="32" align="left"|'''Kappa Shoya'''<br><small>Core 3+</small>||data-sort-value="5"|'''4-6'''||data-sort-value="6"|'''6''' / '''14'''%||data-sort-value="7"|'''7''' / '''16'''%||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||135||'''13'''||?||align="left"|<abbr title="A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 4-6 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).">'''Crushing Leap'''</abbr> | |[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value="32" align="left"|'''Kappa Shoya'''<br><small>Core 3+</small>||data-sort-value="5"|'''4-6'''||data-sort-value="6"|'''6''' / '''14'''%||data-sort-value="7"|'''7''' / '''16'''%||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||135||'''13'''||?||align="left"|<abbr title="A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 4-6 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).">'''Crushing Leap'''</abbr> | ||
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− | |[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value="41" align="left"|Spring Spirit<br><small>Elite 1</small>||data-sort-value="10.5"|9-12 MW||data-sort-value="14"|14 / 28%||data-sort-value="18"|18 / 34%||70||45||5 W||8||7||S||355||4||?||align="left"| | + | |[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value="41" align="left"|Spring Spirit<br><small>Elite 1</small>||data-sort-value="10.5"|9-12 MW||data-sort-value="14"|14 / 28%||data-sort-value="18"|18 / 34%||70||45||5 W||8||7||S||355||4||?||align="left"|Water Strike, <abbr title="10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.">Pain Mirror</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.">Sprirt Link</abbr> |
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|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value="42" align="left"|'''Mizu-Kami'''<br><small>Elite 1+</small>||data-sort-value="11.5"|'''10-13''' MW||data-sort-value="15"|'''15''' / '''29%'''||data-sort-value="20"|'''20''' / '''37%'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align="left"|Water Strike, <abbr title="10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.">Pain Mirror</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.">'''Spirit Bond'''</abbr>, <abbr title="Increases resistance to damage by 15%.">'''Lifeguard Membrane'''</abbr> | |[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value="42" align="left"|'''Mizu-Kami'''<br><small>Elite 1+</small>||data-sort-value="11.5"|'''10-13''' MW||data-sort-value="15"|'''15''' / '''29%'''||data-sort-value="20"|'''20''' / '''37%'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align="left"|Water Strike, <abbr title="10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.">Pain Mirror</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.">'''Spirit Bond'''</abbr>, <abbr title="Increases resistance to damage by 15%.">'''Lifeguard Membrane'''</abbr> | ||
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All creatures in the Sanctuary town have the <abbr title="Can be healed and resurrected. Susceptible to morale.">Living</abbr>, <abbr title="Immunity to Movement reductions from the Water Magic School. Sanctuary Heroes can travel on the seas if all their army is amphibian.">Amphibian</abbr>, <abbr title="All damage (Air) is increased on the nagas (and their allied water spirits) by 25%.">Vulnerability to Air</abbr>, and <abbr title="Nagas (and their allied water spirits) are 50(+power)% resistant to damage (Water).">Resistance to Water</abbr> abilities. | All creatures in the Sanctuary town have the <abbr title="Can be healed and resurrected. Susceptible to morale.">Living</abbr>, <abbr title="Immunity to Movement reductions from the Water Magic School. Sanctuary Heroes can travel on the seas if all their army is amphibian.">Amphibian</abbr>, <abbr title="All damage (Air) is increased on the nagas (and their allied water spirits) by 25%.">Vulnerability to Air</abbr>, and <abbr title="Nagas (and their allied water spirits) are 50(+power)% resistant to damage (Water).">Resistance to Water</abbr> abilities. | ||
− | + | You can click headings to sort the table and hold cursor over special abilities for description. | |
+ | |||
+ | This information is accurate as of patch 1.8. |
All creatures in the Sanctuary town have the Living, Amphibian, Vulnerability to Air, and Resistance to Water abilities.
You can click headings to sort the table and hold cursor over special abilities for description.
This information is accurate as of patch 1.8.