Age of Heroes: Might and Magic Heroes 6 Wiki: Haven Creatures

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|data-sort-value="11"|Core 1||Sentinel||2-4||7(16)||1(2)||21||20||5W||7||7||S||75||9||?||Shieldguard, Shielded
 
|data-sort-value="11"|Core 1||Sentinel||2-4||7(16)||1(2)||21||20||5W||7||7||S||75||9||?||Shieldguard, Shielded
 
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|data-sort-value="12"|Core 1+||Praetorian||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
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|data-sort-value="12"|Core 1+||Praetorian||3-5||10(21)||2(5)||30||25||4W||7||9||S||110||15||?||Shieldguard, Shielded, Shield Bash
 
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|data-sort-value="21"|Core 2||Crossbowman||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
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|data-sort-value="21"|Core 2||Crossbowman||2-4||3(7)||1(2)||22||30||6W||6||6||S||110||7||?||Armor Piercing
 
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|data-sort-value="22"|Core 2+||Marksman||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
+
|data-sort-value="22"|Core 2+||Marksman||3-5||4(9)||1(2)||26||35||6W||14||6||S||150||12||?||Armor Piercing, Piercing Bolt
 
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|data-sort-value="31"|Core 3||Sister||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
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|data-sort-value="31"|Core 3||Sister||5-7||1(2)||8(18)||17||20||5W||7||10||S||105||7||?||Pacification
 
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|data-sort-value="32"|Core 3+||Vestal||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
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|data-sort-value="32"|Core 3+||Vestal||5-7||2(5)||10(21)||22||25||5W||14||12||S||150||11||?||Heal, Pacification
 
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|data-sort-value="41"|Elite 1||NAME||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL
 
|data-sort-value="41"|Elite 1||NAME||ATT||DEF||MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||SPECIAL

Revision as of 22:51, 17 March 2013

CLASS CREATURE Attack Defence Magic Defence Hit Points Initiative Movement Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Core 1 Sentinel 2-4 7(16) 1(2) 21 20 5W 7 7 S 75 9 ? Shieldguard, Shielded
Core 1+ Praetorian 3-5 10(21) 2(5) 30 25 4W 7 9 S 110 15 ? Shieldguard, Shielded, Shield Bash
Core 2 Crossbowman 2-4 3(7) 1(2) 22 30 6W 6 6 S 110 7 ? Armor Piercing
Core 2+ Marksman 3-5 4(9) 1(2) 26 35 6W 14 6 S 150 12 ? Armor Piercing, Piercing Bolt
Core 3 Sister 5-7 1(2) 8(18) 17 20 5W 7 10 S 105 7 ? Pacification
Core 3+ Vestal 5-7 2(5) 10(21) 22 25 5W 14 12 S 150 11 ? Heal, Pacification
Elite 1 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 1+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 2 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 2+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 3 NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Elite 3+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Champ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
Champ+ NAME ATT DEF MDEF HITS INIT MOVE LUCK MORAL S COST GROW ? SPECIAL
AVERAGE: ATT DEF MDEF HITS INIT MOVE LUCK MORAL SIZE COST GROW EXP
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