Age of Heroes: Might and Magic Heroes 6 Wiki: Necropolis Buildings

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(Created page with "==Creature Dwellings== ===Graveyard (core)=== '''Cost:''' 1750 File:Gold-s.png , 6 File:Wood-s.png , 2 File:Ore-s.png<br> '''Produces:''' 9 Skeletons per week ===...")
 
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'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] <br>
 
'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] <br>
 
'''Function:''' Allows trading and exchanging resources, +500 gold per day
 
'''Function:''' Allows trading and exchanging resources, +500 gold per day
 
===UPGRADE: Advanced Marketplace===
 
'''Cost:''' 2500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Function:''' Artifacts can be bought and special offers are available every week
 
  
 
===Hall of Heroes===
 
===Hall of Heroes===
 
'''Cost:''' 2000 [[File:Gold-s.png]] <br>
 
'''Cost:''' 2000 [[File:Gold-s.png]] <br>
 
'''Function:''' Heroes can be hired for a fee
 
'''Function:''' Heroes can be hired for a fee
 +
 +
===Hall of Immortals===
 +
'''Cost:''' 10000 [[File:Gold-s.png]] , 5 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
 +
'''Requires:''' Hall of Heroes, Town Hall <br>
 +
'''Function:''' Heroes can be resurrected for free. The primary attributes of a resurrected Hero are increased by 10% for 1 week.
  
 
===Basic Town Portal===
 
===Basic Town Portal===

Revision as of 10:28, 28 May 2013

Contents

Creature Dwellings

Graveyard (core)

Cost: 1750 Gold-s.png , 6 Wood-s.png , 2 Ore-s.png
Produces: 9 Skeletons per week

UPGRADE: Boneyard

Cost: 2000 Gold-s.png , 5 Wood-s.png , 2 Crystal.png
Produces: 14 Skeletal Spearmen/Skeletons per week

Crypt (core)

Cost: 1000 Gold-s.png , 4 Ore-s.png
Produces: 6 Ghouls per week

UPGRADE: Ravenous Crypt

Cost: 1500 Gold-s.png , 3 Wood-s.png , 4 Ore-s.png , 2 Crystal.png
Produces: 10 Ravenous Ghouls/ Ghouls per week

Ruined Tower (core)

Cost: 2500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 7 Ghosts per week

UPGRADE: Haunted Tower

Cost: 2500 Gold-s.png , 5 Ore-s.png , 4 Crystal.png
Produces: 10 Specters/Ghosts per week

Sepulcher (elite)

Cost: 4000 Gold-s.png , 7 Ore-s.png , 4 Crystal.png
Requires: Town Hall
Produces: 3 Liches per week

UPGRADE: Mausoleum

Cost: 3000 Gold-s.png , 7 Ore-s.png , 6 Crystal.png
Produces: 5 Archliches/Liches per week

Pestilent Tomb (elite)

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 3 Crystal.png
Requires: Town Hall
Produces: 5 Lamasus per week

UPGRADE: Pestilent Catacomb

Cost: 3500 Gold-s.png , 2 Wood-s.png , 5 Ore-s.png , 6 Crystal.png
Produces: 7 Putrid Lamasus/Lamasus per week

Vampire Mansion (elite)

Cost: 3500 Gold-s.png , 4 Wood-s.png , 5 Ore-s.png , 4 Crystal.png
Requires: Town Hall
Produces: 4 Vampires per week

UPGRADE: Vampire Palace

Cost: 2500 Gold-s.png , 3 Wood-s.png , 3 Ore-s.png , 2 Crystal.png
Produces: 5 Vampire Lords/Vampires per week

Spider Temple (champion)

Cost: 11000 Gold-s.png , 14 Wood-s.png , 13 Ore-s.png , 13 Crystal.png
Requires: City Hall
Produces: 1 Fate Spinners per week

UPGRADE: Spider Cathedral

Cost: 9000 Gold-s.png , 11 Wood-s.png , 12 Ore-s.png , 12 Crystal.png
Produces: 2 Fate Weavers/Fate Spinners per week

Other Buildings

Town Hall

Cost: 2000 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows Rank 2 buildings, +1000 gold per day

UPGRADE: City Hall

Cost: 5000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Allows Rank 3 buildings, +2000 gold per day

UPGRADE: Capitol

Cost: 10000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Function: +4000 gold per day
Restriction: Can only build one Capitol

Basic Fortification

Cost: 2500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Defensive walls around the town, +1 to weekly creature growth

UPGRADE: Advanced Fortification

Cost: 5000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Requires: Town Hall
Function: A cursed ground and a keep are added to your town `s defenses. Any creature entering it or standing in it is dealt 40 damage (Earth) and its Might Defense and Magic Defense are decreased by 10 for 2 turns. Creature production is increased by 1.

UPGRADE: Superior Fortification

Cost: 7500 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png
Requires: City Hall
Function: Adds 2 arrow towers, fortifies town`s defenses, +1 to weekly creature growth

Marketplace

Cost: 2500 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows trading and exchanging resources, +500 gold per day

Hall of Heroes

Cost: 2000 Gold-s.png
Function: Heroes can be hired for a fee

Hall of Immortals

Cost: 10000 Gold-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Hall of Heroes, Town Hall
Function: Heroes can be resurrected for free. The primary attributes of a resurrected Hero are increased by 10% for 1 week.

Basic Town Portal

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Function: Your heroes can teleport from this town to any other town you control

UPGRADE: Advanced Town Portal

Cost: 7000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png , 10 Crystal.png
Requires: City Hall
Function: Allows heroes to teleport back to this town. Note: Cost can`t be reduced by Architect II

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