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− | !class="unsortable"|'''ICON'''!!'''CREATURE'''!!style="width: | + | !class="unsortable"|'''ICON'''!!'''CREATURE'''!!style="width: 50px;"|[[File:Attack.png|Attack]]!!style="width: 50px;"|[[File:Defence.png|Defence]]!!style="width: 50px;"|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class="unsortable"|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class="unsortable"|[[File:Experience.png|Experience]]!!class="unsortable"|'''SPECIAL ABILITIES''' |
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− | |[[File:Skeleton-s.png|Skeleton]]||data-sort-value="11" align="left"|Skeleton<br><small>Core 1</small>||data-sort-value=""| | + | |[[File:Skeleton-s.png|Skeleton]]||data-sort-value="11" align="left"|Skeleton<br><small>Core 1</small>||data-sort-value="4"|3-5 H||data-sort-value="3"|3 / 7||data-sort-value="1"|1 / 2||18||20||4 W||5||0||S||85||9||?||align="left"|<abbr title="Reduces ranged damage (might) dealt to this creature by 50%.">Hollow Bones</abbr> |
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− | |[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value="12" align="left"|Skeletal Spearman<br><small>Core 1+</small>||data-sort-value=""| | + | |[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value="12" align="left"|'''Skeletal Spearman'''<br><small>Core 1+</small>||data-sort-value="5"|'''4-6''' H||data-sort-value="5"|'''5''' / '''11'''||data-sort-value="3"|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align="left"|<abbr title="Reduces ranged damage (might) dealt to this creature by 50%.">Hollow Bones</abbr>, <abbr title="Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.">'''Webbing Spears'''</abbr> |
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− | |[[File:Ghoul-s.png|Ghoul]]||data-sort-value="21" align="left"|Ghoul<br><small>Core 2</small>||data-sort-value=""| | + | |[[File:Ghoul-s.png|Ghoul]]||data-sort-value="21" align="left"|Ghoul<br><small>Core 2</small>||data-sort-value="6"|5-7||data-sort-value="5"|5 / 11||data-sort-value="2"|2 / 5||23||30||5 W||6||0||S||120||6||?||align="left"|<abbr title="Reduces damage (Might) dealt to the creature by 20%.">Dead Flesh</abbr> |
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− | |[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value="22" align="left"|Ravenous Ghoul<br><small>Core 2+</small>||data-sort-value=""| | + | |[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value="22" align="left"|'''Ravenous Ghoul'''<br><small>Core 2+</small>||data-sort-value="7"|'''6-8'''||data-sort-value="7"|'''7''' / '''16'''||data-sort-value="2"|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align="left"|<abbr title="Reduces damage (Might) dealt to the creature by 20%.">Dead Flesh</abbr>, <abbr title="Increases Damage by 30% and Movement by 2 when attacking living targets.">'''Rage Agaisnt the Living'''</abbr> |
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− | |[[File:Ghost-s.png|Ghost]]||data-sort-value="31" align="left"|Ghost<br><small>Core 3</small>||data-sort-value=""| | + | |[[File:Ghost-s.png|Ghost]]||data-sort-value="31" align="left"|Ghost<br><small>Core 3</small>||data-sort-value="5"|3-7 M||data-sort-value="3"|3 / 7||data-sort-value="5"|5 / 11||19||30||6 F||7||0||S||110||7||?||align="left"|<abbr title="Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.">Death Seal</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.">Incorporeal</abbr> |
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− | |[[File:Specter-s.png|Specter]]||data-sort-value="32" align="left"|Specter<br><small>Core 3+</small>||data-sort-value=""| | + | |[[File:Specter-s.png|Specter]]||data-sort-value="32" align="left"|'''Specter'''<br><small>Core 3+</small>||data-sort-value="6"|'''5'''-7 M||data-sort-value="4"|'''4''' / '''9'''||data-sort-value="6"|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align="left"|<abbr title="Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.">Death Seal</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.">'''Immaterial'''</abbr>, <abbr title="Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.">'''Wail of the Netherworld'''</abbr> |
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− | |[[File:Lich-s.png|Lich]]||data-sort-value="41" align="left"|Lich<br><small>Elite 1</small>||data-sort-value=""| | + | |[[File:Lich-s.png|Lich]]||data-sort-value="41" align="left"|Lich<br><small>Elite 1</small>||data-sort-value="15.5"|14-17 F||data-sort-value="10"|10 / 21||data-sort-value="11"|11 / 23||65||25||4 W||6||0||S||420||3||?||align="left"|<abbr title="Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.">Dark Embrace</abbr> |
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− | |[[File:Archlich-s.png|Archlich]]||data-sort-value="42" align="left"|Archlich<br><small>Elite 1+</small>||data-sort-value=""| | + | |[[File:Archlich-s.png|Archlich]]||data-sort-value="42" align="left"|'''Archlich'''<br><small>Elite 1+</small>||data-sort-value="18"|'''16-20''' F||data-sort-value="13"|'''13''' / '''26'''||data-sort-value="13"|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align="left"|<abbr title="Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.">Dark Embrace</abbr>, <abbr title="The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.">'''Life Drain'''</abbr> |
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− | |[[File:Lamasu-s.png|Lamasu]]||data-sort-value="51" align="left"|Lamasu<br><small>Elite 2</small>||data-sort-value=""| | + | |[[File:Lamasu-s.png|Lamasu]]||data-sort-value="51" align="left"|Lamasu<br><small>Elite 2</small>||data-sort-value="15"|14-16||data-sort-value="14"|14 / 28||data-sort-value="14"|14 / 28||80||25||6 F||7||0||L||350||5||?||align="left"|<abbr title="The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.">Aura of Putrescence</abbr> |
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− | |[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value="52" align="left"|Putrid Lamasu<br><small>Elite 2+</small>||data-sort-value=""| | + | |[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value="52" align="left"|'''Putrid Lamasu'''<br><small>Elite 2+</small>||data-sort-value="16"|14-'''18'''||data-sort-value="16"|'''16''' / '''31'''||data-sort-value="16"|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align="left"|<abbr title="The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.">'''Contagion'''</abbr>, <abbr title="The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.">'''Breath of Vermin'''</abbr> |
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− | |[[File:Vampire-s.png|Vampire]]||data-sort-value="61" align="left"|Vampire<br><small>Elite 3</small>||data-sort-value=""| | + | |[[File:Vampire-s.png|Vampire]]||data-sort-value="61" align="left"|Vampire<br><small>Elite 3</small>||data-sort-value="13.5"|13-14||data-sort-value="15"|15 / 29||data-sort-value="11"|11 / 23||80||45||4 T||9||0||S||360||4||?||align="left"|<abbr title="20% of the damage dealt to living targets restores the creature’s Health.">Vampiric Embrace</abbr> |
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− | |[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value="62" align="left"|Vampire Lord<br><small>Elite 3+</small>||data-sort-value=""| | + | |[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value="62" align="left"|'''Vampire Lord'''<br><small>Elite 3+</small>||data-sort-value="15"|'''14-16'''||data-sort-value="18"|'''18''' / '''35'''||data-sort-value="14"|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align="left"|<abbr title="The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.">Out of Time</abbr>, <abbr title="25% of the damage dealt to living targets restores the creature’s Health.">'''Vampiric Grasp'''</abbr> |
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− | |[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value="71" align="left"|Fate Spinner<br><small>Champion</small>||data-sort-value=""| | + | |[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value="71" align="left"|Fate Spinner<br><small>Champion (Human)</small>||data-sort-value="52"|49-55||data-sort-value="30"|30 / 48||data-sort-value="28"|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align="left"|<abbr title="The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.">Dual Forms</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.">Baleful Gaze</abbr> |
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− | |[[File: | + | |[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value="71" align="left"|Fate Spinner<br><small>Champion (Spider)</small>||data-sort-value="56.5"|54-59 FM||data-sort-value="22"|22 / 39||data-sort-value="22"|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align="left"|<abbr title="The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.">Dual Forms</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.">Venomous Touch</abbr> |
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− | + | |[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value="72" align="left"|'''FateWeaver'''<br><small>Champion+ (Human)</small>||data-sort-value="56"|'''53-59'''||data-sort-value="35"|'''35''' / '''53'''||data-sort-value="31"|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align="left"|<abbr title="The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.">Dual Forms</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.">Baleful Gaze</abbr>, <abbr title="Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.">'''Dance of Decay'''</abbr> | |
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+ | |[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value="72" align="left"|'''FateWeaver'''<br><small>Champion+ (Spider)</small>||data-sort-value="60.5"|'''57-64''' FM||data-sort-value="25"|'''25''' / '''43'''||data-sort-value="24"|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align="left"|<abbr title="The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.">Dual Forms</abbr>, <abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.">Venomous Touch</abbr>, <abbr title="Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.">'''Freezing Web'''</abbr> | ||
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+ | All creatures in the Necropolis town have the <abbr title="This creature is not alive. Its Morale is always neutral and it has +20% resistance to damage (Water). It is also immune to Poison, Disease, Blind and Mind Influence effects.">Undead</abbr>, <abbr title="Having no emotions, undead are immune to Morale effects.">Emotionless</abbr>, and <abbr title="Light spells which damage the living are empowered against undead and demons by 20%. Light spells which heal the living damage undead and demons.">Vulnerability to Light abilities</abbr>. | ||
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+ | You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1. |
All creatures in the Necropolis town have the Undead, Emotionless, and Vulnerability to Light abilities.
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.