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|[[File:Lamasu-s.png|Lamasu]]||data-sort-value="51" align="left"|Lamasu<br><small>Elite 2</small>||data-sort-value="15"|14-16||data-sort-value="14"|14 / 28||data-sort-value="14"|14 / 28||80||25||6 F||7||0||L||350||5||?||align="left"|<abbr title="The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.">Aura of Putrescence</abbr> | |[[File:Lamasu-s.png|Lamasu]]||data-sort-value="51" align="left"|Lamasu<br><small>Elite 2</small>||data-sort-value="15"|14-16||data-sort-value="14"|14 / 28||data-sort-value="14"|14 / 28||80||25||6 F||7||0||L||350||5||?||align="left"|<abbr title="The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.">Aura of Putrescence</abbr> | ||
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− | |[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value="52" align="left"|'''Putrid Lamasu'''<br><small>Elite 2+</small>||data-sort-value="16"|14-'''18'''||data-sort-value="16"|'''16''' / '''31'''||data-sort-value="16"|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align="left"|<abbr title="The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.">'''Contagion'''</abbr>, <abbr title="The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt | + | |[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value="52" align="left"|'''Putrid Lamasu'''<br><small>Elite 2+</small>||data-sort-value="16"|14-'''18'''||data-sort-value="16"|'''16''' / '''31'''||data-sort-value="16"|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align="left"|<abbr title="The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.">'''Contagion'''</abbr>, <abbr title="The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.">'''Breath of Vermin'''</abbr> |
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|[[File:Vampire-s.png|Vampire]]||data-sort-value="61" align="left"|Vampire<br><small>Elite 3</small>||data-sort-value="13.5"|13-14||data-sort-value="15"|15 / 29||data-sort-value="11"|11 / 23||80||45||4 T||9||0||S||360||4||?||align="left"|<abbr title="20% of the damage dealt to living targets restores the creature’s Health.">Vampiric Embrace</abbr> | |[[File:Vampire-s.png|Vampire]]||data-sort-value="61" align="left"|Vampire<br><small>Elite 3</small>||data-sort-value="13.5"|13-14||data-sort-value="15"|15 / 29||data-sort-value="11"|11 / 23||80||45||4 T||9||0||S||360||4||?||align="left"|<abbr title="20% of the damage dealt to living targets restores the creature’s Health.">Vampiric Embrace</abbr> |
All creatures in the Necropolis town have the Undead, Emotionless, and Vulnerability to Light abilities.
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.