View All Creatures | ||||||
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How to read this page
Most of the elements describing the creature should be quite familiar. However, if they're not, here's what you should know:
- The Attributes panel presents the creature's attack, defense and such. Position your mouse over an element to display the tooltip if you're not familiar with the icon.
- The Economics panel shows the cost of the unit, and its weekly growth rate.
- Move your mouse over the abilities to show the description popup.
- Casters have a spellbook: it opens as a popup to show the creature's spells. The little icon next to the spell name represents the creature's mastery of that spell, ranked from None to Expert. Click on a spell to go to the corresponding spell page.
- The Experience value is the amount of experience your hero will gain when killing one creature of that type.
- The Power Rating is a global indicator of the creature power. It allows you to roughly compare different creatures, even if, of course, there's no such thing as a unique strategy and power ladder in Heroes 5!!
Fortress - Level 1 Defender |
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Comprising the backbone of any Dwarven army, the Defenders are the Stone Halls' most numerous troops. Bolstered by their tough Dwarven armour, Defenders can hold their ground against the attacks of enemies much mightier than they are. | ||
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EnragedThis creature's Attack increases during combat when any stack of friendly units dies (except resurrected creatures or creatures summoned on battlefield by magic).The increase is proportional to the killed stack relative power in the army..
Large ShieldCreature receives only 50% of damage from all non-magical shooting attacks..
ArmouredThis creature is resistant to all spells and effects that decrease Defense..
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Walker
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Fortress - Level 2 Spearwielder |
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Spearwielders are one of the Dwarven army's trump-cards. The shock of their attack and their skill with their heavy-bladed spears grant them a chance to decrease the enemy's Speed and Initiative. | ||
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ShooterThis creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo..
Crippling WoundIn a successful attack, this creature has an additional chance of decreasing the target's Speed (-50%) and Initiative (-30%).The target is wounded for 2 turns..
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Shooter
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Fortress - Level 2 Upgrade Harpooner |
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In the hands of those who know how to use it, the harpoon is a dangerous weapon. Once struck by a harpoon, the enemy risks falling out of line and being exposed to a savage blow from the dwarf's axe. | ||
» Abilities & Power | » Economics | |
ShooterThis creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo..
Harpoon StrikeThis creature can drag the target up one tile closer to it (activated ability).The standard damage is dealt..
ArmouredThis creature is resistant to all spells and effects that decrease Defense..
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Shooter
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Fortress - Level 3 Bear Rider |
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No army can do without cavalry, whose object is to quickly reach and engage the enemy units. The Dwarves have tamed fierce bears for this, whose toughness and endurance compensate for their relatively lower speed. | ||
» Abilities & Power | » Economics | |
Large CreatureThis creature is bigger than others and occupies four squares on the field.This creature takes 2x2 squares on the battlefield..
EnragedThis creature's Attack increases during combat when any stack of friendly units dies (except resurrected creatures or creatures summoned on battlefield by magic).The increase is proportional to the killed stack relative power in the army..
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Walker
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Fortress - Level 4 Brawler |
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The Brawlers are masters of hand-to-hand combat to the point where they disdain the use of weapons. they rely instead on ironclad gauntlets and the strength of their own limbs, which are sufficient to inflict heavy damage. So great is their dedication to their martial arts that they are immune to mind-affecting spells. | ||
» Abilities & Power | » Economics | |
Immune to Mind ControlThis creature is immune to mind-affecting spells..
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Walker
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Fortress - Level 4 Upgrade Berserker |
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Berserkers are much like Brawlers, but armed with cruelly-bladed gauntlets. Berserkers may fall into a combat frenzy, losing some Defense but increasing theit Offense greatly. When this happens, the Berserker attacks any nearby creature without suffering retaliation. | ||
» Abilities & Power | » Economics | |
Immune to Mind ControlThis creature is immune to mind-affecting spells..
Berserker RageWhen this ability is used, the creature's Defense drops temporarily to zero, Offense increases by the same amount, and it attacks the nearest enemy automatically without suffering the retaliation strike. However if there is no enemy in the movement range of this creature it will attack a nearest friendly unit instead of the enemy (activated ability)..
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Walker
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Fortress - Level 4 Upgrade Battlerager |
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Dubbed monster slayers by the dwarves, Battleragers have no fear of hydras, dragons or any other creature, however terrifying. When wounded they simply smile and continue to fight with even greater ferocity. | ||
» Abilities & Power | » Economics | |
Giant SlayerThis creature's Attack and Defense increase temporarily by +4, if the target is a Large Creature..
BashAt every attack creature has a chance to stun the enemy so they won't be able to retaliate and lose initiative (mechanical creatures are not affected).When stunned, the target's ATB value is reset to 0..
Immune to Mind ControlThis creature is immune to mind-affecting spells..
Battle RageWhen this creature suffers damage, its Initiative is temporarily increased by +2, and its Attack by +5.The Battle Rage buff lasts for 2 turns and is not cumulative..
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Walker
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Fortress - Level 6 Thane |
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Thanes are not only great warriors, but also possess magical abilities. A Thane can teleport himself into his enemies' ranks, slaughtering them by brute strength with his axe. In addition, his axe fires off lightning bolts, striking nearby enemies. Thanes are immune to the element of Lightning. | ||
» Abilities & Power | » Economics | |
Large CreatureThis creature is bigger than others and occupies four squares on the field.This creature takes 2x2 squares on the battlefield..
FlyerThis creature can move on to any free tile on the battlefield during its turn, regardless of the obstacles in the way..
Storm StrikeBesides usual damage, this creature strikes the target with lightning (non-magical damage), which then hits another enemy creature if one is standing near the target, continuing on in this way until the chain is broken. The lighting's force is equal to that of the attack..
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Flyer
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Fortress - Level 7 Upgrade Magma Dragon |
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Magma Dragons seem to have indeed been built from burning stone. Rock-like scales interlaced with fiery veins provide these ardent giants with nearly impervious armour. | ||
» Abilities & Power | » Economics | |
Large CreatureThis creature is bigger than others and occupies four squares on the field.This creature takes 2x2 squares on the battlefield..
ElementalThis creature is not alive and cannot be affected by Poison-, Blind- or Mind-related magic. Nor can it be resurrected or healed with First Aid Tent..
Immune to FireFire Magic spells cannot harm this creature..
Fire BreathDuring attack, creature damages not only the target but any other unit positioned directly behind it..
Magma ShieldWhen this creature undergoes a melee attack, the attacker suffers Fire damage, the amount depending on the attack's force.The attacker suffers 40% of the damage dealt to its target as elemental fire damage..
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Walker
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This information comes from the Heroes V release version (v3.0).
Thanks to Lord_Crusader, Labyrinth, GenieLord and Elvin for in-game screenshots.
Thanks to sfidanza for the work on this page.
Thanks to ThE_HyDrA for creating and looking after the Heroes 5 section of Age of Heroes!