Heroes 4 CCTG Game Manual:
OBJECTIVES
COMPONENTS
The Map Sections
Card Types
Hero Cards
Unit Cards
Town Cards
Location Cards
Artifact Cards
Skill Cards
Spell Cards
Army, Location, & Town Markers
SETTING UP
GETTING STARTED
PLAYING THE GAME
Income Sequence
Town Income
Mine Income
Additional Income
Purchase Sequence
Movement Sequence
Organizing Armies
Movement Points & Terrain
Discovery
Towns
Creature Dwellings
Locations
Flipping for Guards
Battles
Aggressors & Defenders
Tactical Setup
Phases & Rounds
Making Melee Attacks
Making Ranged Attacks
Sacrificing for Support
Swarming
Protecting
Reorganize
Retaliations
Withdrawing Heroes
Surrendering
Battles in Towns
Cycling Out
HEROES, LEVELS, SKILLS, & SPELLS
Buying Heroes
Heroes in Battles
A Hero’s Starting Skills
A Hero’s Level
Heroes & Spells
Heroes & Artifacts
Magic Primary Skills
Learning Spells
Casting Spells
Mana
Subterranean Map Sections
WINNING
VARIATIONS
Team Play
Different Starting Forces
Pre-Developed Heroes
Campaigns
ADVANCED RULES
Morale
Luck
Flying Armies
Native & Special Terrains
Distance Penalties
Buying Heroes of Other Alignments
Letting Dead Heroes Lie
Potions of Immortality
Trading Resources
Diplomacy
ERRATA / FAQ (UPDATES/REVISIONS)
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Collectible Card & Tile Game
Axeoth is the last hope of the war-battered refugees fleeing from the ashes of Erathia. It stands before the splintered clans and factions struggling to establish a new order of dominance over an untamed world.
It is here that our story takes place. Here you will take up the banner of Life, Death, Chaos, Order, Nature, or Might. It is in the mystical world of Axeoth that your destiny awaits…
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