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===General Information=== | ===General Information=== | ||
− | * Heroes 7 is being developed by Limbic Entertainment and Ubisoft. <ref name= | + | * Heroes 7 is being developed by Limbic Entertainment and Ubisoft. <ref name=announcement_qa>http://www.heroesofmightandmagic.com/heroes7/Heroes7_Announcement_Q&A</ref> |
− | * Heroes 7 will use Unreal Engine 3. <ref name= | + | * Heroes 7 will use Unreal Engine 3. <ref name=announcement_qa /> |
* The music will be done by Rob King and Paul Anthony Romero <ref name=music>https://mmh7.ubi.com/en/blog/post/view/interview-with-rob-king-and-paul-romero</ref> | * The music will be done by Rob King and Paul Anthony Romero <ref name=music>https://mmh7.ubi.com/en/blog/post/view/interview-with-rob-king-and-paul-romero</ref> | ||
===General Features=== | ===General Features=== | ||
− | * The core game will contain six factions: Haven, Academy, Stronghold, Necropolis, Sylvan and either Inferno or Dungeon depending on the fan vote. <ref name=ubi_blog>https://mmh7.ubi.com/en/blog</ref> | + | * The core game will contain six factions: Haven, Academy, Stronghold, Necropolis, Sylvan and either Inferno or Dungeon depending on the fan vote - see [[Community Engagement]]. <ref name=ubi_blog>https://mmh7.ubi.com/en/blog</ref> |
* There will be six resources. Three common resources are gold, wood and ore. Four rare resources are Dragonblood Crystal, Starsilver, Shadowsteel and Dragonsteel. <ref name=ubi_blog_resources>https://mmh7.ubi.com/en/blog/post/view/the-resources-in-heroes-vii</ref> | * There will be six resources. Three common resources are gold, wood and ore. Four rare resources are Dragonblood Crystal, Starsilver, Shadowsteel and Dragonsteel. <ref name=ubi_blog_resources>https://mmh7.ubi.com/en/blog/post/view/the-resources-in-heroes-vii</ref> | ||
− | |||
* Hotseat local multiplayer, competitive LAN battles, and Skirmish and Duel modes. <ref name=ubi_h7_announce /> | * Hotseat local multiplayer, competitive LAN battles, and Skirmish and Duel modes. <ref name=ubi_h7_announce /> | ||
− | ===Story=== | + | ===Campaign & Story=== |
+ | * The story of Heroes VII depicts the civil war that changed the ruling dynasty of the Holy Empire. The Empress' murder has left an empty throne, a realm in flames and too many hungry rivals intent on claiming it. Our main character Ivan, the Duke of Griffin, is the only one who may restore peace and prosperity. On his way to claiming the throne, Ivan will learn what it means to become a true leader - including all the tough choices and consequences it implies - with the help of The Council. <ref name=announcement_qa /> | ||
+ | * The Council consists of six councilors who have their own agendas, have their own backgrounds, and have their own goals. Each councilor represents one of the playable factions and with each campaign Ivan will learn about these factions: ancestral stories that shaped the fate of their people, their uniqueness, and eventually how they can impact his own quest to the throne. Each councilor's story results in an important lesson Ivan will learn that will help him fight his way to the throne and face his destiny. <ref name=announcement_qa /> | ||
+ | * The game campaign is structured around a Hub allowing the player to play the 6 different campaigns in the order of his choosing. <ref name=announcement_qa /> | ||
+ | * Over 60 hours worth of content in the single-player campaign. <ref name=ubi_h7_announce>http://blog.ubi.com/might-magic-heroes-vii-announced/</ref> | ||
===Heroes, Skills, Magic=== | ===Heroes, Skills, Magic=== |
Contents |
This page contains the list of confirmed features in Might & Magic Heroes 7. If something is missing, please edit the page to add it. Remember to cite the source of each bit of information to ensure that we have a complete, accurate and reliable list.