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==Academy Might Heroes== | ==Academy Might Heroes== | ||
− | '' | + | <gallery widths="350px" heights="400px"> |
+ | File:Artwork_hero_academy_might_male.jpg|'''Academy Might Hero - Male''' | ||
+ | File:Artwork_hero_academy_might_female.jpg|'''Academy Might Hero - Female''' | ||
+ | </gallery> | ||
+ | |||
+ | ''Even if Academy is well-known for its magic Masters, there are also powerful warriors and leaders in the desert. All of them have the ability "Metamagic", allowing them to trigger synergies between spells to unleash even more power and destruction on the battlefield.'' | ||
===Blademage=== | ===Blademage=== | ||
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Main skills: Metamagic, Diplomacy, Light Magic | Main skills: Metamagic, Diplomacy, Light Magic | ||
+ | |||
+ | |||
+ | ==Academy Magic Heroes== | ||
+ | |||
+ | <gallery widths="350px" heights="400px"> | ||
+ | File:Artwork_hero_academy_magic_male.jpg|'''Academy Magic Hero - Male''' | ||
+ | File:Artwork_hero_academy_magic_female.jpg|'''Academy Magic Hero - Female''' | ||
+ | </gallery> | ||
+ | |||
+ | ''For all the other factions of Ashan, Magic equates to Faith. Magic powers are granted by the Dragon Gods, through their spiritual servants, to those who offer their worship and perform the correct rituals. Spells are miracles, gifts from the Gods.'' | ||
+ | |||
+ | ''For the Mages of Academy however, Magic is simply a higher form of knowledge that must be developed through extensive study of arcane lore (mainly the teachings of Sar-Elam) and a rigorous discipline.'' | ||
+ | |||
+ | ''Instead of praying to the Spirits, Mages bend them to their will. The main source of their magic is therefore in the spirits that serve them and the artifacts they create or collect, in which spirits of all magnitude are bound.'' | ||
+ | |||
+ | ''Mages from Academy are masters of all schools of magic with no discrimination. Their search for power and knowledge gives them access to all existing spells and has led them to develop new ways to use and combine them.'' | ||
+ | |||
+ | ===Battlemage=== | ||
+ | |||
+ | Battlemages are the masters of destructive magic. Experts of Lightning and Fire, they occasionally use Dark magic in battle. On the side, they are decent explorers and army leaders. | ||
+ | |||
+ | Main skills: Metamagic, Air Magic, Warfare | ||
+ | |||
+ | ===Wizard=== | ||
+ | |||
+ | Wizards are the great explorers of the Silver Cities. Great scholars and masters of Prime magic, they are decent administrators and diplomats. Their knowledge of magic is quite impressive, and it is noticeable that they are among the few Masters of Water magic on the surface of Ashan. | ||
+ | |||
+ | Main skills: Metamagic, Prime Magic, Paragon | ||
+ | |||
+ | ===Enchanter=== | ||
+ | |||
+ | Enchanters are the defenders of the Silver Cities, wielding unchallenged Earth magic and quite proficient in Light and Prime magic, they are pretty decent explorers, diplomats and scholars | ||
+ | |||
+ | Main skills: Metamagic, Prime Magic, Earth magic | ||
+ | |||
+ | |||
+ | ==Related Links== | ||
+ | * [[Academy Faction]] | ||
+ | * [[Academy Creatures]] | ||
+ | * [[Academy Town Buildings]] | ||
+ | * [http://mmh7.ubi.com/en/factions/academy Academy Section of Official Heroes 7 Web Site] | ||
+ | * Information Source: [http://mmh7.ubi.com/en/blog/post/view/academy-s-might-heroes Academy Might Heroes Revealed], [http://mmh7.ubi.com/en/blog/post/view/academy-s-magic-heroes Academy Magic Heroes Revealed] |
Contents |
Even if Academy is well-known for its magic Masters, there are also powerful warriors and leaders in the desert. All of them have the ability "Metamagic", allowing them to trigger synergies between spells to unleash even more power and destruction on the battlefield.
Blademages are the warriors of Academy. They wield magic powers but still rely mostly on the might of their troops. Masters of Prime Magic, they prefer offensive spells to any other kind, and harness the full power the magical pyramids.
Main skills: Metamagic, Prime magic, Warfare
Alchemists are the greatest economists of the desert, able to make gold out of sand, they are also amongst the best scholars of Ashan. Decent spellcasters, they focus only on Prime and Water Magic, and remain mostly army generals.
Main skills: Metamagic, Economy, Paragon
Sheriffs are the law officers of the Academy faction, and came to prominence during the Purge of the Necromancers. While they can lead armies on the battlefield, they focus on defense and are the most proficient casters of Light Magic of their faction.
Main skills: Metamagic, Diplomacy, Light Magic
For all the other factions of Ashan, Magic equates to Faith. Magic powers are granted by the Dragon Gods, through their spiritual servants, to those who offer their worship and perform the correct rituals. Spells are miracles, gifts from the Gods.
For the Mages of Academy however, Magic is simply a higher form of knowledge that must be developed through extensive study of arcane lore (mainly the teachings of Sar-Elam) and a rigorous discipline.
Instead of praying to the Spirits, Mages bend them to their will. The main source of their magic is therefore in the spirits that serve them and the artifacts they create or collect, in which spirits of all magnitude are bound.
Mages from Academy are masters of all schools of magic with no discrimination. Their search for power and knowledge gives them access to all existing spells and has led them to develop new ways to use and combine them.
Battlemages are the masters of destructive magic. Experts of Lightning and Fire, they occasionally use Dark magic in battle. On the side, they are decent explorers and army leaders.
Main skills: Metamagic, Air Magic, Warfare
Wizards are the great explorers of the Silver Cities. Great scholars and masters of Prime magic, they are decent administrators and diplomats. Their knowledge of magic is quite impressive, and it is noticeable that they are among the few Masters of Water magic on the surface of Ashan.
Main skills: Metamagic, Prime Magic, Paragon
Enchanters are the defenders of the Silver Cities, wielding unchallenged Earth magic and quite proficient in Light and Prime magic, they are pretty decent explorers, diplomats and scholars
Main skills: Metamagic, Prime Magic, Earth magic