So what's new in IRMG ?
New Features
Integrated mixed creatures - no more dull 1 type of guard , New interesting combination leading to new tactics and a whole different gameplay .
More on Mixed Guards
Chaos weeks - if this is chosen no more normal weeks that do nothing - every week will have some impact on the game..
New dwellings for all neutral units + Future new units
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New Dwellings
:
Dark Halls - death knights dwelling. Very heavily guarded by 3*4 mummies and 2*3 death knights
Fire Lake - Phoenix dwelling. Guarded by 3 Phoenix and 4*4 Fire Elementals
Wolf Lair - Wolf dwelling. The Lair Heavily Guarded by 13*8 wolfs = 104 as can be seen:
Mummy Graves - Mummy dwellings. Guarded by 5*3 mummies and 2 death knights