====== 4. Modifying Texts ======

Note that changing texts is almost always language specific. If you make a more complete mod and plan to distribute it, you might want to package the texts separately (as ''my_mod-texts.pak'' for example) to allow an easier localization.


===== 4.1. How do I change the creature name? =====

The text file for creature names is found in ''Text\Game\Creatures\*Town*\*Creature*.txt'' so just change it with notepad, save, and play.


===== 4.2. How do I change the hero name? =====

Same as 4.1, but the files are found here: ''Text\Game\Heroes\Persons\*Town*\*Hero*\Name.txt''


===== 4.3. How do I change the creature description? =====

The files are in ''Text\Game\Creatures\*Town*\*Creature*Description.txt'' so change, save, and play. To change the Ability Description (not the ability, but what's written when you right click a monster) the files are in ''Text\Game\Creatures\*Town*\*Creature*Abilities.txt'' so again, change, save, and play.


===== 4.4. How do I change the hero biography? =====

You probably got the idea. Files in ''Text\Game\Heroes\Persons\*Town*\*Hero*\Bio.txt''



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 >> [[adding_abilities_and_spells_to_creatures|Next: 5. Adding Abilities and Spells to Creatures]]