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Academy Buildings - Order Alignment
Standard Buildings
Village Hall -
500 Provides 500 gold per day. It is required before you can build any other town structure. |
Town Hall -
2500 , 5 , 5 Requires: Village Hall Provides 750 gold per day. |
City Hall -
2500 , 10 , 10 , 5 , 5 Requires: Town Hall Provides 1000 gold per day. |
Fort -
5000
, 20
, 20
Requires: Village Hall Builds a level one city wall. It is required to build 1st level creature dwellings. |
Citadel -
7500
, 10
, 10
Requires: Fort Builds a moat and level two city wall. |
Castle -
7500
, 10
, 10
Requires: Citadel Builds a keep and level three city wall. |
Tavern -
500
, 2
Requires: Village Hall Allows the recruitment of heroes. |
Alchemist's Shop -
3000
, 4
, 4
, 1
, 1
, 1
, 1
Requires: Village Hall Sells the Telescope (500 ), Mage's Staff (1000 ), Chain Mail (500 ), and Potions of Restoration (500 ), Immortality (1000 ), Cold (500 ), Fire Resistance (500 ), and Binding Liquid (500 ). |
Caravan -
4000
, 10
Requires: Fort Sends heroes and creatures to remote locations. Travel time is computed using high (30 move / day) movement rate |
Shipyard -
2000
, 20
Requires: Fort, A body of water is required near the town. Build ships, and allows caravans to travel across bodies of water. |
Prison None
Requires: None Holds captured enemy heroes. |
Institute of Magic level 1 -
1000
, 2
, 2
, 1
Requires: Village Hall Teaches 3 Level One Order Magic spells. Heroes who visit regain up to 35% of their spell points. Heroes who spend the night recover all of their spell points. |
Institute of Magic level 2 -
1000
, 1
Requires: Institute of Magic level 1 Teaches 3 Level Two Order Magic spells. Heroes who visit regain up to 50% of their spell points. Heroes who spend the night recover all of their spell points. |
Institute of Magic level 3 -
1000
, 1
Requires: Institute of Magic level 2 Teaches 3 Level Three Order Magic spells. Heroes who visit regain up to 65% of their spell points. Heroes who spend the night recover all of their spell points. |
Institute of Magic level 4 -
1000
, 1
Requires: Institute of Magic level 3 Teaches 2 Level Four Order Magic spells. Heroes who visit regain up to 80% of their spell points. Heroes who spend the night recover all of their spell points. |
Institute of Magic level 5 -
1000
, 1
Requires: Institute of Magic level 4 Teaches 1 Level Five Order Magic spells. Heroes who visit or spend the night recover 100% of their spell points |
Clerical Library -
2500
, 4
, 4
Requires: Institute of Magic level 1 Teaches Life Magic spells. Depending on the level of the mage guild, it teaches 2 spells each for levels One, Two and Three and 1 spell each for Levels Four and Five. |
Necromantic Library -
2500
, 2
, 2
, 2
Requires: Institute of Magic level 1 Teaches Death Magic spells. Depending on the level of the mage guild, it teaches 2 spells each for levels One, Two and Three and 1 spell each for Levels Four and Five. |
Creature Dwellings
Dwarven Mines -
1500
Requires: Fort Generates Dwarves. |
Halfling Burrows -
1500
Requires: Fort Generates Halflings. |
Golem Factory -
3000
, 6
Requires: Fort, Institute of Magic Level 1, Dwarven Mines or Halfling Burrow Generates Golems. Building the Golem Factory prevents the construction of the Mage Tower. |
Mage Tower -
2750
, 1
, 1
, 1
, 1
Requires: Fort, Institute of Magic Level 1, Dwarven Mines or Halfling Burrow Generates Magi. Building the Mage Tower prevents the construction of the Golem Factory. |
Golden Pavilion -
6250
, 8
, 8
, 4
Requires: Fort, Treasury, Mage Tower or Golem Factory Generates Nagas. Building the Golden Pavilion prevents the construction of the Altar of Wishes. |
Altar of Wishes -
6250
, 12
Requires: Fort, Clerical Library, Mage Tower or Golem Factory Generates Genies. Building the Altar of Wishes prevents the construction of the Golden Pavilion. |
Dragon Factory -
14000
, 12
, 30
, 4
, 4
, 4
, 4
Requires: Fort, Alchemist's Shop, University, Golden Pavilion or Altar of Wishes Generates Dragon Golems. Building the Dragon Factory prevents the construction of the Cloud Castle. |
Cloud Castle -
14000
, 16
, 16
, 20
Requires: Castle, Golden Pavilion or Altar of Wishes Generates Titans. Building the Cloud Castle prevents the construction of the Dragon Factory. |
Special Buildings
Treasury -
6000
, 5
, 10
Requires: Fort, Town Hall Provides an extra 10% gold per week. |
University -
5750
, 5
, 5
, 2
, 2
Requires: Fort Teaches the basic level of 4 skills for 2000 gold each. Skills are chosen from the secondary skills for Nobility, Scouting, Life Magic, Order Magic, and Death Magic. |
Grail Building
Great Library
Requires: Grail Provides 3000 gold per day. Also, the strength of all Order Magic spells are increased by 50%. All Institutes of magic for this player contains spells as if they were Level 5. A hero who stays in a town with an Institute of Magic can exceed his/her normal spell points limit by 25% for every level over a Level 1 Institute of Magic. |
Thanks to Lich (Guardian's Grove Admin, Heroes Community Moderator) for preparing
images and game data for this page
and to Djive (Heroes Community Moderator) for combining it with the HTML layout.