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FAERIE DRAGON LEVEL

This is the one that is by far the hardest in the entire campaign. Should be the last one, but I guess someone messed up there. Why would the Faerie dragons be the Azure dragons henchmen when they are harder than the Azure dragons. That aside on with the solution.

If you went here from the Crystal Dragon Level you will have all the troops you finished that level with and, if you got it, the Diplomat's Ring. If you went here from the Rust Dragon Level you will have a bunch of enchanters and the Collar of Conjuring.

You will lose more troops in the fights so need to use more resurrect spells at the end of attack (see 2.2 and 2.3) than with the rust dragons, so I recommend you play the Rust level first to get all the knowledge stat enhancements.

I don't know if you need to kill all the Faerie dragons or only the last ones, but most of the Faerie dragons have to be killed anyway.

From the start head south and snag the wood. Ignore the tree for now (if you are playing this after Rust you can ignore the tree completely) and explore this area. Don't open the box yet.

Head north and snag the mines, the coliseum and the war college. Grab the two boxes that are together. Don't open the one by the gold mine.

Wait about three weeks until you have titans then go get that box. Three faerie dragons will jump you but this is just a warm-up. Kill them and get the gold.

With them down head back to the box you skipped earlier, ignore the leprechaun's message and open it. Five faerie dragons will attack. Again you shouldn't have too much trouble. Winning will give you the four-leaf clover on the next square.

Explore this new area up to the box the blocks you way onward. Don't open that box yet.

It is best to hire some more heroes to save time and have the back-up raid the warrior tombs. Have Dracon open the Quest Guard in the bottom right with the Collar of Conjuring to get the Necklace of Bliss [+3 to all] as well as a cloud temple and naga place (can't remember its name). The scroll is Implosion, but you probably already have that. Claim the castle in the middle bottom and snag all the mines.

There are two boxes next to each other by a mage tower. Have Dracon open the first and a bunch of mages will attack. Wipe them out quickly (I used Chain Lightning) and then take the second box (treasure) and the mage tower.

This should take a couple of weeks from opening the "five dragon" box, so claim the titans and open the remaining box. A scary 45 Faerie dragons will jump you, so unless you have a 5+ week strong army you will not even get a turn. Using the tactics in 2.3 you can actually get through this without any overall losses.

After clearing it head on to the town just beyond. There are 9 Faerie dragons guarding the town plus a bunch of normal tower troops (sometimes the computer doesn't hire any backup, but they are not a threat either way). Concentrate on the Faerie dragons and it should be fairly straightforward.

Rest up and Town Portal to get anymore troops you have as it will be a long way before you get another town. It may be best to get another couple of weeks, but I just headed out and left a couple of back-up heroes to wait for the troops before following.

Head north, smash through the pointless enemies. If you are strong enough to get here, the opponents won't be a threat. Ignore the portal as it only takes you back to your start town and you would use Town Portal if you wanted to do that.

Keep going until you reach the Gremlins just after the Defense stat tower on the coast. There are two thousand of these guys, but they should be a significant threat. I used Implosion on one stack (it could do over 4500 damage by this point) and my titan horde on the other. No real problem, but worth mentioning due to the insane quantity. Just after here are some more gremlins for

Continue on the path, holding to the mountain wall and through the gate. You need to head towards the light blue tent you saw from the mage tower you tagged by the two boxes. Before fighting the naga make sure you get a well. You will need all the magic you can get for this one. Make sure you have some master genies available.

There are 3500 naga guarding this tent. In a stand-up fight you wouldn't stand a chance. An army required to beat them that way would take years to collect, so you must use their own strength and stupidity against them.

In the first turn cast Slow. This will put their movement to 2 hexes. Hit them with ranged troops for the rest of the turn. Don't even think about sending in close attack troops.

In the second turn case Berserk on the largest number of stacks you can (usually three). Again keep chipping away with ranged troops. Repeat.

If an unberserked stack gets within five hexes of your line send the master genies beyond them. The stupid enemy will change direction and chase them instead.

Keep the ones by the genie running after them by keeping them closer to the nagas than the rest of your troops and keep berserking the rest. Use ranged troops on the berserked nagas to keep the berserked stacks at equal quantities (or as close as you can) or you could find yourself with a single stack of a couple of hundred and no-one else to get them to fight.

It will take a while, but when only one stack left if you need to blind that stack and resurrect (if you do this right you should have no losses) then kill the last of them. You will get an insane amount of experience, but due to the level cap you can't claim any of it. (If for some reason you were below Level 24, this fight will get you there is one go).

Get the tent and head right. Don't waste time with the titans and gold mine, head north here and claim the three boxes (all treasure). Around the middle right is a town behind a green gate, but you can't get it yet so remember where it is and move on.

In the north east corner of this area is a garrison with a bunch more Faerie dragons (about 40, I think). Kill them as normal and step forward. You will jumped by 12 more Faerie dragons.

Note the red gate and then head right and through the Light Blue guard. Grab the green tent and the boxes. One contains griffins, but they are no threat. Tag the mage tower if you want. Return to green gate and claim the town and the red tent. Recharge your magic (the two dragon battles at the gate take loads of magic) and Town Portal to get some more troops. Make sure you have far more than 20 naga queen and 10 titans (you should have anyway by this point). Head back to the red gate.

Get the north box for some more dragons and the box by the boots for even more. Town Portal back to the previous town and recharge your magic again.

Rush along the top stopping only to grab the box for more dragons and then reach the quest gate. Head south to the two boxes and take the lower one. It contains one titan to fight and a load of goodies. The other contains a load of tower troops to fight and few goodies. Since you can't get any experience anymore don't bother with the long fight.

Head back to the quest guard, hand over the troops (10 titans and 20 naga queens) and continue. You will be jumped on the path to the town by about 40 Faerie so you might want to visit the well first. Claim the town. Get more troops if necessary, grab the dark blue tent and then sail south from the shipyard.

Sail about seven or so squares from the left hand side of the map and you should find the first of the two islands. You can't land here so don't bother. Continue downwards and land on the second island (can only been done on the left side). Claim the town, recharge your magic and prepare for the second insane fight.

Beyond the dark blue tent is 3500 naga queens. Use the same tactic as the nagas, but remember that naga queens can move four hexes while slowed, so be more carefully when positioning your master genies. Resurrect if needed at the end and then go back to town to recharge your magic.

Not far from here you will face 100 Faerie dragons in one go and so you may want to check out the Black Market on this island and the Artifact Merchant in town (building one if you haven't already). Then go through the portal the naga queens were guarding.

Here you are faced with a choice of three Faerie dragons. You only need to fight one of them as the other two are apparently illusions, but which one.

Easy. As you approach a stack, the leprechaun message will re-appear and tell you it is definitely not this one. (Not the "it isn't this one either message").

Defeat the stack and win the level. You don't get to carry the troops over, so there is little point resurrecting them.


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This walkthrough was written by Lord Xar, a.k.a. Robert Dent.