FIGHTING RUST DRAGONS

Rust dragons are stupid. They are obsessed with either master gremlins or (less frequently) golems. Make sure you have a stack of one of these in every fight and that the stack is not immediately next to another (such as the center area for seven stacks or the close formation) because their main attack (like most other dragons is two hexes long).

They are faster than you so will regularly smash into your gremlins before you can stop them. For this reason don't have the gremlins as an outside stack either as more dragons can get to them rather than anyone else. If they can't toast gremlins they will pick on another stack, regularly your enchanters.

Their acid breath dual attack is annoying, but the second part doesn't appear to affect anyone caught on the second hex of the strike. Also sometimes it doesn't do any damage, but reduces the targets defense instead. This is usually only when the try to attack titans or naga queens.

Use resurrect to keep the gremlins alive (the rust dragons will keep attacking them while there are some left) and then when only one weakened stack remains blind it and resurrect to full strength before killing it. They can't stop the blind (unlike the Faerie dragons) so again with enough magic points you can leave each fight without losses.

FIGHTING FAERIE DRAGONS

The Faerie dragons only appear in a few locations, but most of these can't be avoided, making the level fairly linear. Fighting the Faerie dragons is a real pain.

Faerie dragons are spellcaster, which means they stay at range and blast you with very powerful spells. I not sure how the spell damage is calculated, but the power level used is higher than the number in the stack. The dragons are faster than you, so in most of the encounters you will find half your troops are dead before you even get a go. Building an army for a couple of weeks only to watch half your army gets killed in the first turn is very frustrating. The dragons also have an inherent magic mirror skill. Although it seems to have a low success rate, when it works you can get a load more of your troops killed before you get to try again.

Tactics for fighting them are as follows: Berserk. That's it really. Keep as many of them berserked as possible every turn until there is only one stack left. Have you attack troops and ranged troops attack any out of range of Berserk and hope they stay together. When their numbers start to get low use your ranged troops to whittle them away until you could kill them in one hit (such as from your Naga Queens). When only one weakened stack is left, Blind it (this is where the magic mirror usually come off). With it blind it is helpless so spend a few turns resurrecting all your losses, then kill it. This costs a load of magic, but you can leave most fights with no losses, which due to the time limit is very useful.


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This walkthrough was written by Lord Xar, a.k.a. Robert Dent.