Castle, Rampart,
and Tower heroes may sacrifice artifacts for experience.
Inferno, Necropolis, and Dungeon heroes may sacrifice creatures for
experience. Stronghold and Fortress heroes may sacrifice
artifacts or creatures for
experience.
Bouy
Visiting a bouy
gives a hero + 1 Morale until the next
battle.
Faerie
Ring
+ 1 Luck until
the next battle.
Fountain of
Fortune
- 1 to + 3 Luck
until the next
battle.
Fountain of
Youth
+ 1 Morale until
next battle. + 4 Adventure movement until the end of the
day.
Idol of
Fortune
+ 1 Luck until
next battle, on odd days of the week (not day 7). + 1 Morale
until next battle, on even days of the week. + 1 Luck and + 1
Morale until next battle on day
7.
Learning
Stone
+ 1000
experience points once per
hero.
Mermaids
+ 1 Luck until
next battle.
Oasis
+ 1 Morale until
the next battle. + 8 Movement until the end of the
day.
Rally
Flag
+ 1 Luck. + 1
Morale until next battle. + 4 Adventure movement until the end of
the day.
Sirens
Lose 30% of each
army and gain +1 experience point for each point of health for the
lost creatures.
Swan
Pond
+ 2 Luck until
the next battle. Lose all current
movement.
Temple
+ 1 Morale until
next battle. + 2 Morale until next battle, on day
7.
Tree of
Knowledge
34% chance of
paying 0 Gold for a hero to advance to his next level of
experience. 33% chance of paying 2000 Gold for a hero to advance
to his next level of experience. 33% chance of paying 10 Gems for
a hero to advance to his next level of
experience.
Watering
Hole
+ 1 Morale until
next battle. + 4 Adventure movement until the end of the
day.
Thanks to The Nether Gods team for the contents of this page!