Spell Scroll Spell Scroll: Gives your hero the abbility to cast a spell it contains
(spellbook is required to be able to cast it).
Arm of the Martyr Arm of the Martyr: Increases your spell power by 3,
but adds the undead morale penalty.
Broach of Shielding Broach of Shielding: Provides 50% protection from Armageddon
and Elemental Storm, but decreases the spell power by 2.
Crystall Ball Crystall Ball: Lets you get more specific information about monsters,
enemy heroes and castles nearby the hero who holds it.
Heart of Fire Heart of Fire: Provides 50% protection from fire,
but doubles the damage taken from cold.
Heart of Ice Heart of Ice: Provides 50% protection from cold,
but doubles the damage taken from fire.
Masthead Masthead: Boosts your luck and morale by 1 each in sea combat.
Sphere of Negotation Sphere of Negotation: Disables all spell casting for both sides in combat.
Spade of Necromancy Spade of Necromancy: Increases your necromancy skill.
Sword Breaker Sword Breaker: Increases your defence by 4 and attack by 1.
Legendary Scepter Legendary Scepter: Adds 2 points to all primary skills.
Holly Hammer Holly Hammer: Increases your attack skill by 5.
Staff of Wizardry Staff of Wizardry: Increases your spell power by 5.
Sword of Anduran Sword of Anduran: Increases your attack skill by 5.
Breastplate of Anduran Breastplate of Anduran: Increases your defence by 5.
Hemlet of Anduran Hemlet of Anduran: Increases your spell power by 5.
Battle Garb Battle Garb: Combines the powers of three Anduran artifacts (+5 to attack, defence and spell power), provides maximum luck and morale for your troops and gives you the Town Portal spell (spellbook is required to be able to cast it). NOTE: Three Anduran artifacts merge into Battle Garb when collected by one hero.