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Spell Scroll: Gives your hero the abbility to cast a spell it contains (spellbook is required to be able to cast it). |
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Arm of the Martyr: Increases your spell power by 3, but adds the undead morale penalty. |
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Broach of Shielding: Provides 50% protection from Armageddon and Elemental Storm, but decreases the spell power by 2. |
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Crystall Ball: Lets you get more specific information about monsters, enemy heroes and castles nearby the hero who holds it. |
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Heart of Fire: Provides 50% protection from fire, but doubles the damage taken from cold. |
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Heart of Ice: Provides 50% protection from cold, but doubles the damage taken from fire. |
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Masthead: Boosts your luck and morale by 1 each in sea combat. |
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Sphere of Negotation: Disables all spell casting for both sides in combat. |
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Spade of Necromancy: Increases your necromancy skill. |
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Sword Breaker: Increases your defence by 4 and attack by 1. |
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Legendary Scepter: Adds 2 points to all primary skills. |
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Holly Hammer: Increases your attack skill by 5. |
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Staff of Wizardry: Increases your spell power by 5. |
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Sword of Anduran: Increases your attack skill by 5. |
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Breastplate of Anduran: Increases your defence by 5. |
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Hemlet of Anduran: Increases your spell power by 5. |
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Battle Garb: Combines the powers of three Anduran artifacts (+5 to attack, defence and spell power), provides maximum luck and morale for your troops and gives you the Town Portal spell (spellbook is required to be able to cast it). NOTE: Three Anduran artifacts merge into Battle Garb when collected by one hero. |